Station XX-3099 · recording
PBGaming x3 PvE
Online 185.206.148.48:28015 checked 12m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #3,099
- top 14%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Tue 08:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PBGaming x3 PvE?
Generated by the game, the map on PBGaming x3 PvE is procedural, size 4,500 with seed 1366008847. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on PBGaming x3 PvE?
Its name points to a gather rate of 3x on PBGaming x3 PvE. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on PBGaming x3 PvE?
0 of the 200 slots on PBGaming x3 PvE are filled right now. Across seven days this server recorded an average of 1 players and a peak of 7. The last 48 hours show their highest activity at 15:00 UTC, averaging 3 players.
How does PBGaming x3 PvE rank against other Rust servers?
The last seven days of player hours place PBGaming x3 PvE at #3,099, in the top 14% of all ranked servers.
Server details
How reliably does PBGaming x3 PvE stay online?
PBGaming x3 PvE is up at the moment. Going by the uptime figure it reports, it restarted about 2 days 19 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does PBGaming x3 PvE perform under load?
The 48-hour average is 76 server fps; 59 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 138,184. Memory use peaked at 6,320 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is PBGaming x3 PvE hosted?
Nothing about a region comes from PBGaming x3 PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.206.148.48:28015.
What build of Rust does PBGaming x3 PvE use?
Rust network protocol 2635 and build 168909 on Windows is what PBGaming x3 PvE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on PBGaming x3 PvE?
The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 18 hours after the wipe.
On what timetable does PBGaming x3 PvE run its wipes?
Once a month PBGaming x3 PvE wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 6 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on PBGaming x3 PvE mean?
The game's server browser reads the tags PBGaming x3 PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PBGaming x3 PvE appear?
These Rust Server Trends lists include PBGaming x3 PvE: 3x Rust servers, by live population, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
How to join
How do you connect to PBGaming x3 PvE?
Enter client.connect 185.206.148.48:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.