Station EU-3664 · recording
RedLine#1 -2X LOOT- -NO LIMIT-
Online EU 185.189.255.167:35000 checked 7m ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 8
- Rank
- #3,664
- top 16% · #1359 in EU
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 9h
- Fri 30 Oct, 14:02 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −3into Tue 16:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 14:02 UTC, in 1d 9h. Its biweekly schedule tag · low confidence
- usual gap
- 14.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 10.5
Coming wipes
- 1d 9hFri 30 Oct, 14:02 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 15d 9hFri 13 Nov, 14:02 UTC
- 29d 9hFri 27 Nov, 14:02 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 43d 9hFri 11 Dec, 14:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 14:02 UTC12d ago | M0.0▲rising | 5 | – | running | 4 | |
| Thu 1 Oct, 18:40 UTC FW27d ago | M0.5▲rising | 3 | halved by day 13 | 14.8 days | 0 | |
| Thu 17 Sep, 23:23 UTC41d ago | M0.7▲rising | 5 | halved by day 8 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RedLine#1 -2X LOOT- -NO LIMIT-?
Generated by the game, the map on RedLine#1 -2X LOOT- -NO LIMIT- is procedural, size 5,000 with seed 1759884539. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RedLine#1 -2X LOOT- -NO LIMIT-?
Going by its name, RedLine#1 -2X LOOT- -NO LIMIT- runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on RedLine#1 -2X LOOT- -NO LIMIT- right now?
At this moment, RedLine#1 -2X LOOT- -NO LIMIT- records 0 players across 300 slots. The seven-day average is 1 players, with a peak of 8. The busiest point in the last 48 hours came at 14:00 UTC, averaging 5 players.
How does RedLine#1 -2X LOOT- -NO LIMIT- rank against other Rust servers?
The last seven days of player hours place RedLine#1 -2X LOOT- -NO LIMIT- at #3,664, in the top 16% of all ranked servers and #1,359 in Europe.
Server details
How reliably does RedLine#1 -2X LOOT- -NO LIMIT- stay online?
Right now, you can reach RedLine#1 -2X LOOT- -NO LIMIT-. Going by the uptime figure it reports, it restarted about 23 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does RedLine#1 -2X LOOT- -NO LIMIT- perform under load?
Across the last 48 hours it averaged 175 server fps, with a floor of 143. The world held up to 141,646 entities at its peak, buildings and deployables included. Memory use peaked at 4,197 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RedLine#1 -2X LOOT- -NO LIMIT- run from?
With its EU tag, RedLine#1 -2X LOOT- -NO LIMIT- lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.189.255.167:35000 is the address it uses.
Which Rust version is RedLine#1 -2X LOOT- -NO LIMIT- running?
On Windows, RedLine#1 -2X LOOT- -NO LIMIT- runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RedLine#1 -2X LOOT- -NO LIMIT-?
4 players, on average, was the busiest crowd at its recent wipes. 24 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10.5 it fell below half in the wipes where it didn't hold.
How often does RedLine#1 -2X LOOT- -NO LIMIT- wipe, and on which days?
The prediction follows its tag, because too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes are on record to confirm its schedule. Friday 30 October at 14:02 UTC is when its next wipe is due. The present world dates from 12 days 14 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on RedLine#1 -2X LOOT- -NO LIMIT- mean?
Tags published by RedLine#1 -2X LOOT- -NO LIMIT- and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RedLine#1 -2X LOOT- -NO LIMIT- appear?
The Rust Server Trends lists that take in RedLine#1 -2X LOOT- -NO LIMIT- are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Join the server
How do you connect to RedLine#1 -2X LOOT- -NO LIMIT-?
To join, enter client.connect 185.189.255.167:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://redlineserver.gamestores.app.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
