Rust Server TrendsSeismic network · station log
Recording Stations11,889 Players101,018 Active3,946 Wipes · 3 h400 48 h

Station XX-5666 · recording

[PVE] PRIME RUST ПВЕ+РЕЙД

Online 185.189.255.163:35300 checked 8m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,666
top 25%
Last wipe
3d ago
biweekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5666 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Thu 15:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5218:0002:0010:0019:0003:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020018:0002:0010:0019:0003:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
12.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 10d 20hMon 9 Nov, 13:34 UTC
  3. 24d 20hMon 23 Nov, 13:34 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 38d 20hMon 7 Dec, 13:34 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 13:34 UTC3d ago M0.3rising 2 – running 0
Thu 22 Oct, 17:53 UTC6d ago M0.0steady 0 – 3.8 days 0
Thu 1 Oct, 21:04 UTC FW27d ago M0.5rising 5 halved by day 5 20.9 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RUMINI-Rust =|PVE|Нервы|На|Пределе|= EU · groups of 8+ · monthly · 2 on average
0/ 22
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 groups of 8+ · biweekly · 9 on average
1/ 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS groups of 100+ · biweekly · 7 on average
6/ 200
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop EU · groups of 15+ · 25x · monthly · 5 on average
9/ 100
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho groups of 16+ · monthly · 2 on average
0/ 40
RustOfWarPvE x3-15 Loot+NoRaid NoKill Wipe17.10 groups of 10+ · 3x · biweekly · 3 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [PVE] PRIME RUST ПВЕ+РЕЙД?

The procedural map on [PVE] PRIME RUST ПВЕ+РЕЙД is size 3,500 with seed 1740864501, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [PVE] PRIME RUST ПВЕ+РЕЙД?

No gather rate appears in the name of [PVE] PRIME RUST ПВЕ+РЕЙД. Up to 10 players can be in a group. In minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [PVE] PRIME RUST ПВЕ+РЕЙД right now?

At this moment, [PVE] PRIME RUST ПВЕ+РЕЙД records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.

How does [PVE] PRIME RUST ПВЕ+РЕЙД rank against other Rust servers?

Over the last seven days, [PVE] PRIME RUST ПВЕ+РЕЙД recorded enough player hours to reach #5,666 worldwide, placing it in the top 25% of all ranked servers.

Operator and location

How reliably does [PVE] PRIME RUST ПВЕ+РЕЙД stay online?

[PVE] PRIME RUST ПВЕ+РЕЙД is up at the moment. Its reported uptime points to a restart about 39 minutes ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [PVE] PRIME RUST ПВЕ+РЕЙД perform under load?

The 48-hour average is 126 server fps; 82 is the lowest observed. The world held up to 71,604 entities at its peak, buildings and deployables included. Its highest memory use was 2,149 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [PVE] PRIME RUST ПВЕ+РЕЙД hosted?

Its name points to Europe, but [PVE] PRIME RUST ПВЕ+РЕЙД publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.189.255.163:35300 is the address it uses.

What build of Rust does [PVE] PRIME RUST ПВЕ+РЕЙД use?

Rust network protocol 2635 and build 167781 on Windows is what [PVE] PRIME RUST ПВЕ+РЕЙД runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [PVE] PRIME RUST ПВЕ+РЕЙД?

On average, the busiest point of its recent wipes drew 2 players. 27 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

How often does [PVE] PRIME RUST ПВЕ+РЕЙД wipe, and on which days?

The prediction follows its tag, because too few of [PVE] PRIME RUST ПВЕ+РЕЙД's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 3 days 3 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on [PVE] PRIME RUST ПВЕ+РЕЙД mean?

Tags published by [PVE] PRIME RUST ПВЕ+РЕЙД and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [PVE] PRIME RUST ПВЕ+РЕЙД appear?

The Rust Server Trends lists that take in [PVE] PRIME RUST ПВЕ+РЕЙД are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How to join

How do you connect to [PVE] PRIME RUST ПВЕ+РЕЙД?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.163:35300 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://m.vk.com/prime_rustru.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^e,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.