Rust Server TrendsSeismic network · station log
Recording Stations11,882 Players97,865 Active3,914 Wipes · 3 h398 48 h

Station EU-7114 · recording

CZ/SK Virtual-Life PVE

Online EU 185.180.2.48:28720 checked 8m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,114
top 32% · #1995 in EU
Last wipe
13d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-7114 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 23:12 UTC13d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
4/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
3/ 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
2/ 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average
1/ 100
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
2/ 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average
3/ 20
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CZ/SK Virtual-Life PVE?

Generated by the game, the map on CZ/SK Virtual-Life PVE is procedural, size 5,800 with seed 1411611456. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on CZ/SK Virtual-Life PVE?

You will find no gather rate in the name of CZ/SK Virtual-Life PVE. The group limit is 8 players, the game's default. build & creative is the game mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on CZ/SK Virtual-Life PVE right now?

A reading taken now shows 0 players on CZ/SK Virtual-Life PVE, which has 30 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 12:00 UTC, averaging 0 players.

How does CZ/SK Virtual-Life PVE rank against other Rust servers?

For player hours across the last seven days, CZ/SK Virtual-Life PVE takes #7,114 overall and #1,995 in Europe, inside the top 32% of all ranked servers.

Server facts

How reliably does CZ/SK Virtual-Life PVE stay online?

Right now, you can reach CZ/SK Virtual-Life PVE. Going by the uptime figure it reports, it restarted about 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Does CZ/SK Virtual-Life PVE hold a steady tick rate?

Across the last 48 hours it averaged 21 server fps, with a floor of 20. At its highest, it carried 70,653 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,745 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is CZ/SK Virtual-Life PVE hosted?

In Europe CZ/SK Virtual-Life PVE lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.180.2.48:28720 is the address it uses.

Which Rust version is CZ/SK Virtual-Life PVE running?

CZ/SK Virtual-Life PVE is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on CZ/SK Virtual-Life PVE?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does CZ/SK Virtual-Life PVE wipe, and on which days?

At the force wipe each month CZ/SK Virtual-Life PVE wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 17 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on CZ/SK Virtual-Life PVE mean?

The game's server browser reads the tags CZ/SK Virtual-Life PVE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^k (Build server): Design and practise your bases here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CZ/SK Virtual-Life PVE appear?

The Rust Server Trends lists that take in CZ/SK Virtual-Life PVE are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto CZ/SK Virtual-Life PVE?

Enter client.connect 185.180.2.48:28720 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players Slots: 30.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^k
Build server Design and practise your bases here.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.