Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station EU-4781 · recording

[EU/CZ/SK] Themis Rust Modded Events Zombies

Online EU 185.180.2.25:28697 checked 2h ago

monthly wipes moddedoxide
Connect
Players now
1/ 30
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,781
top 22% · #1655 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-4781 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 17:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
7.1 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 16:52 UTC27d ago M0.5rising 3 – running 0
Thu 24 Sep, 14:59 UTC34d ago M0.5rising 3 halved by day 6 7.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU/CZ/SK] Themis Rust Modded Events Zombies?

The procedural map on [EU/CZ/SK] Themis Rust Modded Events Zombies is size 4,500 with seed 1411611456, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU/CZ/SK] Themis Rust Modded Events Zombies?

No gather rate appears in the name of [EU/CZ/SK] Themis Rust Modded Events Zombies. The group limit is 8 players, the game's default. In minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [EU/CZ/SK] Themis Rust Modded Events Zombies right now?

At this moment, [EU/CZ/SK] Themis Rust Modded Events Zombies records 1 players across 30 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.

How does [EU/CZ/SK] Themis Rust Modded Events Zombies rank against other Rust servers?

For player hours across the last seven days, [EU/CZ/SK] Themis Rust Modded Events Zombies takes #4,781 overall and #1,655 in Europe, inside the top 22% of all ranked servers.

Server facts

How reliably does [EU/CZ/SK] Themis Rust Modded Events Zombies stay online?

As recorded now, [EU/CZ/SK] Themis Rust Modded Events Zombies is running. The uptime it reports puts its last restart about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU/CZ/SK] Themis Rust Modded Events Zombies hold a steady tick rate?

Its average server fps over the last 48 hours was 27, and it never dropped below 20. The world held up to 143,829 entities at its peak, buildings and deployables included. Its highest memory use was 6,653 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU/CZ/SK] Themis Rust Modded Events Zombies hosted?

The EU tag is how [EU/CZ/SK] Themis Rust Modded Events Zombies lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.180.2.25:28697.

What build of Rust does [EU/CZ/SK] Themis Rust Modded Events Zombies use?

On Linux, [EU/CZ/SK] Themis Rust Modded Events Zombies runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU/CZ/SK] Themis Rust Modded Events Zombies?

The recent wipes averaged a busiest count of 3 players. 23 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

How often does [EU/CZ/SK] Themis Rust Modded Events Zombies wipe, and on which days?

The force wipe is the only wipe [EU/CZ/SK] Themis Rust Modded Events Zombies takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 1 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [EU/CZ/SK] Themis Rust Modded Events Zombies mean?

These are the tags [EU/CZ/SK] Themis Rust Modded Events Zombies publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU/CZ/SK] Themis Rust Modded Events Zombies appear?

You will find [EU/CZ/SK] Themis Rust Modded Events Zombies on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto [EU/CZ/SK] Themis Rust Modded Events Zombies?

To join, enter client.connect 185.180.2.25:28697 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/jRNw9qmaXD.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.