Rust Server TrendsSeismic network · station log
Recording Stations11,792 Players68,594 Active3,568 Wipes · 3 h191 48 h

Station XX-15948 · no signal

MyServer

Offline 185.16.213.71:28015 checked 26d ago

moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,948
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15948 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 18:37 UTC26d ago M0.0falling 0 – running 1
Thu 1 Oct, 17:48 UTC FW27d ago M0.0steady 1 – 1 days 1
Wed 30 Sep, 05:13 UTC29d ago M0.0steady 1 – 1.5 days 1
Tue 29 Sep, 04:42 UTC30d ago M0.0rising 1 – 1 days 0
Mon 28 Sep, 10:48 UTC31d ago M0.0rising 1 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
126/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
195/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
34/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
99/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
19/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
57/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on MyServer?

No gather rate appears in the name of MyServer. The group limit is 10 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on MyServer?

MyServer is not responding at this moment and is offline, last seen 26 days 16 hours ago.

How does MyServer rank against other Rust servers?

The last seven days of player hours place MyServer at #15,948, in the top 70% of all ranked servers.

Server details

How reliably does MyServer stay online?

MyServer is down at the moment; the last recorded contact was 26 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does MyServer run from?

No region is published by MyServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.16.213.71:28015.

What build of Rust does MyServer use?

On Windows, MyServer runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on MyServer?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does MyServer wipe, and on which days?

No next wipe can be predicted for MyServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 18 hours.

Tags

What do the server tags on MyServer mean?

The game's server browser reads the tags MyServer publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MyServer appear?

The Rust Server Trends lists that take in MyServer are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to MyServer?

Enter client.connect 185.16.213.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs166586,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.