Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players96,636 Active3,859 Wipes · 3 h527 48 h

Station XX-15120 · recording

Survivalfriends EU

Online 185.150.25.102:27000 checked 10m ago

monthly wipes vanilla
Connect
Players now
0/ 24
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,120
top 68%
Last wipe
14d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15120 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 24 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0005:0015:0002:0011:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0005:0015:0002:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
13.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctThu 24 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 20:07 UTC14d ago M0.0steady 0 – running 0
Thu 24 Sep, 15:33 UTC35d ago M0.0steady 0 – 21.2 days 0
Fri 18 Sep, 22:35 UTC40d ago M0.0steady 0 – 5.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
325/ 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average
480/ 8
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
223/ 250
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 161 on average
130/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
167/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
100/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Survivalfriends EU?

Generated by the game, the map on Survivalfriends EU is procedural, size 4,250 with seed 2019003535. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Survivalfriends EU?

No gather rate appears in the name of Survivalfriends EU. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Survivalfriends EU right now?

At this moment, Survivalfriends EU records 0 players across 24 slots. The seven-day average is 0 players, with a peak of 1.

How does Survivalfriends EU rank against other Rust servers?

Over the last seven days, Survivalfriends EU recorded enough player hours to reach #15,120 worldwide, placing it in the top 68% of all ranked servers.

Server details

How reliably does Survivalfriends EU stay online?

As recorded now, Survivalfriends EU is running. Going by the uptime figure it reports, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 88, or 52% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Survivalfriends EU perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 56. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,000. Memory use peaked at 2,320 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Survivalfriends EU hosted?

Its name points to Europe, but Survivalfriends EU publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.150.25.102:27000.

Which Rust version is Survivalfriends EU running?

Rust network protocol 2635 and build 169516 on Linux is what Survivalfriends EU runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Survivalfriends EU?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Survivalfriends EU run its wipes?

The force wipe is the only wipe Survivalfriends EU takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 days. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Survivalfriends EU mean?

These are the tags Survivalfriends EU publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): Slots: 24; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169516 (Build): Game build: 169516; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Survivalfriends EU appear?

These Rust Server Trends lists include Survivalfriends EU: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Survivalfriends EU?

Enter client.connect 185.150.25.102:27000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://www.google.de/.

Instrument codes

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,^m,^v,gmrust,cs169516,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players Slots: 24.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169516
Build Game build: 169516.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.