Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players44,565 Active3,103 Wipes · 3 h103 48 h

Station XX-2432 · recording

Gamer-Grad | Monthly

Online 185.133.42.69:28015 checked 10m ago

monthly wipes vanillaoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 8
Rank
#2,432
top 11%
Last wipe
21d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Tue 18:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 15:40 UTC21d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
136/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
108/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
44/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
113/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 133 on average
149/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
67/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Gamer-Grad | Monthly?

The procedural map on Gamer-Grad | Monthly is size 4,250 with seed 19261, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Gamer-Grad | Monthly?

You will find no gather rate in the name of Gamer-Grad | Monthly. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Gamer-Grad | Monthly right now?

A reading taken now shows 1 players on Gamer-Grad | Monthly, which has 100 slots. The seven-day average is 2 players, with a peak of 8. The last 48 hours show their highest activity at 16:00 UTC, averaging 5 players.

How does Gamer-Grad | Monthly rank against other Rust servers?

The last seven days of player hours place Gamer-Grad | Monthly at #2,432, in the top 11% of all ranked servers.

Server facts

How reliably does Gamer-Grad | Monthly stay online?

Gamer-Grad | Monthly is up at the moment. Going by the uptime figure it reports, it restarted about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Gamer-Grad | Monthly hold a steady tick rate?

The 48-hour average is 84 server fps; 9 is the lowest observed. The world held up to 107,887 entities at its peak, buildings and deployables included. It reached a ceiling of 3,271 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Gamer-Grad | Monthly run from?

Nothing about a region comes from Gamer-Grad | Monthly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.133.42.69:28015.

Which Rust version is Gamer-Grad | Monthly running?

Gamer-Grad | Monthly is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Gamer-Grad | Monthly?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 29 hours after the wipe.

How often does Gamer-Grad | Monthly wipe, and on which days?

The force wipe is the only wipe Gamer-Grad | Monthly takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 21 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Gamer-Grad | Monthly mean?

These are the tags Gamer-Grad | Monthly publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Gamer-Grad | Monthly appear?

These Rust Server Trends lists include Gamer-Grad | Monthly: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Gamer-Grad | Monthly?

You can connect by pressing F1 in Rust and typing client.connect 185.133.42.69:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://gamer-grad.ru/rules/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.