Station XX-11997 · no signal
WookieHuggerPVE
Offline 184.18.21.228:28015 checked 3d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #11,997
- top 54%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 17 Sep, 05:08 UTC42d ago | M0.0■steady | 2 | halved by day 4 | 14.6 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on WookieHuggerPVE?
Generated by the game, the map on WookieHuggerPVE is procedural, size 6,000 with seed 21345757. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on WookieHuggerPVE?
No gather rate appears in the name of WookieHuggerPVE. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on WookieHuggerPVE?
A reading taken now finds WookieHuggerPVE offline; the most recent activity was 3 days 16 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does WookieHuggerPVE rank against other Rust servers?
Over the last seven days, WookieHuggerPVE recorded enough player hours to reach #11,997 worldwide, placing it in the top 54% of all ranked servers.
Operator and location
How reliably does WookieHuggerPVE stay online?
WookieHuggerPVE is down at the moment; the last recorded contact was 3 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 97, or 58% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does WookieHuggerPVE run from?
No region is published by WookieHuggerPVE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 184.18.21.228:28015.
What build of Rust does WookieHuggerPVE use?
WookieHuggerPVE is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on WookieHuggerPVE?
The recent wipes averaged a busiest count of 2 players. 11 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
How often does WookieHuggerPVE wipe, and on which days?
The rhythm of WookieHuggerPVE cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 20 hours is how long the current world has been running.
Tags
What do the server tags on WookieHuggerPVE mean?
The game's server browser reads the tags WookieHuggerPVE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does WookieHuggerPVE appear?
The Rust Server Trends lists that take in WookieHuggerPVE are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto WookieHuggerPVE?
To join, enter client.connect 184.18.21.228:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.