Station XX-15958 · no signal
My Rust server | Powered by AMP
Offline 184.153.187.152:28015 checked 25d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,958
- top 70%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on My Rust server | Powered by AMP?
My Rust server | Powered by AMP is not responding at this moment and is offline, last seen 25 days 21 hours ago.
How does My Rust server | Powered by AMP rank against other Rust servers?
The last seven days of player hours place My Rust server | Powered by AMP at #15,958, in the top 70% of all ranked servers.
Operator and location
How reliably does My Rust server | Powered by AMP stay online?
As recorded now, My Rust server | Powered by AMP is not reachable, the last contact having been 25 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust server | Powered by AMP hosted?
A region is not published by My Rust server | Powered by AMP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 184.153.187.152:28015.
What build of Rust does My Rust server | Powered by AMP use?
Rust network protocol 2634 and build 166652 on Windows is what My Rust server | Powered by AMP runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does My Rust server | Powered by AMP run its wipes?
Too few wipes of My Rust server | Powered by AMP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 21 hours.
Server tags
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust server | Powered by AMP appear?
These Rust Server Trends lists include My Rust server | Powered by AMP: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to join
How do you connect to My Rust server | Powered by AMP?
To join, enter client.connect 184.153.187.152:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.