Station XX-7071 · recording
Darkstorm PVP 1000x
Online 184.15.132.27:28019 checked 9m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #7,071
- top 32%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- +3into Thu 14:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Darkstorm PVP 1000x?
The procedural map on Darkstorm PVP 1000x is size 4,500 with seed 1770971620, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Darkstorm PVP 1000x?
Its name points to a gather rate of 1000x on Darkstorm PVP 1000x. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Darkstorm PVP 1000x?
At this moment, Darkstorm PVP 1000x records 1 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 3 players.
How does Darkstorm PVP 1000x rank against other Rust servers?
Over the last seven days, Darkstorm PVP 1000x recorded enough player hours to reach #7,071 worldwide, placing it in the top 32% of all ranked servers.
Server facts
How reliably does Darkstorm PVP 1000x stay online?
Darkstorm PVP 1000x is up at the moment. The uptime it reports puts its last restart about 5 hours ago. Of the 72 hours in the last 3 full days, it was up for 71, or 99% of the time. 25 October 2026 is when Rust Server Trends first recorded it.
Does Darkstorm PVP 1000x hold a steady tick rate?
The 48-hour average is 131 server fps; 93 is the lowest observed. At its highest, it carried 126,135 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,969 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Darkstorm PVP 1000x run from?
A region is not published by Darkstorm PVP 1000x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 184.15.132.27:28019.
What build of Rust does Darkstorm PVP 1000x use?
Darkstorm PVP 1000x is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Darkstorm PVP 1000x run its wipes?
On record so far are too few of Darkstorm PVP 1000x's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 1 hours.
Server tags
What do the server tags on Darkstorm PVP 1000x mean?
These are the tags Darkstorm PVP 1000x publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Darkstorm PVP 1000x appear?
The Rust Server Trends lists that take in Darkstorm PVP 1000x are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Connecting
How do you connect to Darkstorm PVP 1000x?
Enter client.connect 184.15.132.27:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.