Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h138 48 h

Station EA-15025 · no signal

FireBat Server

Offline EA 183.199.25.199:28015 checked 24d ago

monthly wipes vanilla
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,025
top 66% · #476 in EA
Last wipe
25d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-15025 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 66% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average
49/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 28 on average
8/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 17 on average
10/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average
7/ 300
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
0/ 200
RustGalaxy Nexus Singapore EA · groups of 100+ · monthly · 2 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on FireBat Server?

FireBat Server uses a procedural map, which the game generates.

Which settings and rules apply on FireBat Server?

The name of FireBat Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on FireBat Server?

No players are recorded on FireBat Server at this moment; it is offline, and the last sighting was 24 days 16 hours ago.

How does FireBat Server rank against other Rust servers?

The last seven days of player hours place FireBat Server at #15,025, in the top 66% of all ranked servers and #476 in Asia.

Server details

How reliably does FireBat Server stay online?

As recorded now, FireBat Server is not reachable, the last contact having been 24 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Which region does FireBat Server run from?

In Asia FireBat Server lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 183.199.25.199:28015 is the address it uses.

What build of Rust does FireBat Server use?

Rust network protocol 2634 and build 166586 on Windows is what FireBat Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does FireBat Server run its wipes?

An estimate from the force wipe gives FireBat Server's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 25 days 13 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on FireBat Server mean?

Tags published by FireBat Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FireBat Server appear?

These Rust Server Trends lists include FireBat Server: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto FireBat Server?

You can connect by pressing F1 in Rust and typing client.connect 183.199.25.199:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.