Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station AU-16019 · no signal

[CN]FUXK 荒野生存

Offline 180.119.63.207:28015 checked 26d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,019
top 69%
Last wipe
206d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station AU-16019 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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33/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 18 on average
32/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
5/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
7/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 11 on average
16/ 100
23/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [CN]FUXK 荒野生存?

A procedural map runs on [CN]FUXK 荒野生存, generated by the game.

Which settings and rules apply on [CN]FUXK 荒野生存?

You will find no gather rate in the name of [CN]FUXK 荒野生存. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [CN]FUXK 荒野生存?

A reading taken now finds [CN]FUXK 荒野生存 offline; the most recent activity was 26 days 22 hours ago.

How does [CN]FUXK 荒野生存 rank against other Rust servers?

Over the last seven days, [CN]FUXK 荒野生存 recorded enough player hours to reach #16,019 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does [CN]FUXK 荒野生存 stay online?

As recorded now, [CN]FUXK 荒野生存 is not reachable, the last contact having been 26 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.

Which region does [CN]FUXK 荒野生存 run from?

Its region code is au1 and its name points to Asia, but [CN]FUXK 荒野生存 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 180.119.63.207:28015 is the address it uses.

Which Rust version is [CN]FUXK 荒野生存 running?

On Linux, [CN]FUXK 荒野生存 runs Rust network protocol 2623 and build 148916. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does [CN]FUXK 荒野生存 run its wipes?

Too few wipes of [CN]FUXK 荒野生存 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 206 days 7 hours.

Lists and tags

What do the server tags on [CN]FUXK 荒野生存 mean?

These are the tags [CN]FUXK 荒野生存 publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rau1 (Region code): You'll see it listed with the region code au1; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [CN]FUXK 荒野生存 appear?

These Rust Server Trends lists include [CN]FUXK 荒野生存: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to [CN]FUXK 荒野生存?

You can connect by pressing F1 in Rust and typing client.connect 180.119.63.207:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build The game build is 148916.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rau1
Region code You'll see it listed with the region code au1.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.