Rust Server TrendsSeismic network · station log
Recording Stations11,654 Players43,996 Active2,908 Wipes · 3 h99 48 h

Station XX-15264 · recording

BRUTAL RUST | MAIN

Online 179.61.132.160:25015 checked 10m ago

monthly wipes vanillacarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
28d ago
monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
79/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
42/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 162 on average
51/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 158 on average
22/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
33/ 100
Rustopia.gg - US Large NA · groups of 16+ · monthly · 123 on average
131/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BRUTAL RUST | MAIN?

The procedural map on BRUTAL RUST | MAIN is size 3,750 with seed 3486489, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Wiped 28 days ago.

Which settings and rules apply on BRUTAL RUST | MAIN?

You will find no gather rate in the name of BRUTAL RUST | MAIN. The group limit is 30 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on BRUTAL RUST | MAIN?

A reading taken now shows 0 players on BRUTAL RUST | MAIN, which has 100 slots. Averaged across the last seven days, the population was 0 players.

How does BRUTAL RUST | MAIN rank against other Rust servers?

Over the last seven days, BRUTAL RUST | MAIN recorded enough player hours to reach #15,264 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does BRUTAL RUST | MAIN stay online?

As recorded now, BRUTAL RUST | MAIN is running. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does BRUTAL RUST | MAIN perform under load?

Its average server fps over the last 48 hours was 98, and it never dropped below 82. Buildings, deployables and all the rest of the world's entities brought it to a high of 102,880. Memory use peaked at 2,938 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does BRUTAL RUST | MAIN run from?

Nothing about a region comes from BRUTAL RUST | MAIN. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 179.61.132.160:25015 is the address it uses.

What build of Rust does BRUTAL RUST | MAIN use?

BRUTAL RUST | MAIN is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on BRUTAL RUST | MAIN?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does BRUTAL RUST | MAIN wipe, and on which days?

Once a month BRUTAL RUST | MAIN wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 7 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on BRUTAL RUST | MAIN mean?

Tags published by BRUTAL RUST | MAIN and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts30 (Group limit): Teams are capped at 30 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does BRUTAL RUST | MAIN appear?

These Rust Server Trends lists include BRUTAL RUST | MAIN: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto BRUTAL RUST | MAIN?

To join, enter client.connect 179.61.132.160:25015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/jzR3qXufNp.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,gmvanilla,cs168909,ts30

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts30
Group limit Teams are capped at 30 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.