Station XX-16674 · no signal
LatamGS Staging - Live build check
Offline 179.238.35.104:28165 checked 28d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,674
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on LatamGS Staging - Live build check?
No gather rate appears in the name of LatamGS Staging - Live build check. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on LatamGS Staging - Live build check right now?
A reading taken now finds LatamGS Staging - Live build check offline; the most recent activity was 28 days 3 hours ago.
How does LatamGS Staging - Live build check rank against other Rust servers?
The last seven days of player hours place LatamGS Staging - Live build check at #16,674, in the top 70% of all ranked servers.
Server details
How reliably does LatamGS Staging - Live build check stay online?
LatamGS Staging - Live build check is down at the moment; the last recorded contact was 28 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is LatamGS Staging - Live build check hosted?
Nothing about a region comes from LatamGS Staging - Live build check. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 179.238.35.104:28165 is the address it uses.
Which Rust version is LatamGS Staging - Live build check running?
On Linux, LatamGS Staging - Live build check runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does LatamGS Staging - Live build check run its wipes?
Too few wipes of LatamGS Staging - Live build check are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 3 hours.
Tags
What do the server tags on LatamGS Staging - Live build check mean?
The game's server browser reads the tags LatamGS Staging - Live build check publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LatamGS Staging - Live build check appear?
You will find LatamGS Staging - Live build check on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to LatamGS Staging - Live build check?
Enter client.connect 179.238.35.104:28165 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.