Station XX-11095 · no signal
Rust::Hosted by Cybrancee.com
Offline 178.63.78.80:60419 checked 4d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #11,095
- top 50%
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- usual gap
- 19.5 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 02:27 UTC14d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 23 Sep, 15:21 UTC34d ago | M0.0▲rising | 1 | halved by day 1 | 19.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust::Hosted by Cybrancee.com?
The procedural map on Rust::Hosted by Cybrancee.com is size 2,500 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust::Hosted by Cybrancee.com?
No gather rate appears in the name of Rust::Hosted by Cybrancee.com. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Rust::Hosted by Cybrancee.com right now?
No players are recorded on Rust::Hosted by Cybrancee.com at this moment; it is offline, and the last sighting was 4 days 12 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Rust::Hosted by Cybrancee.com rank against other Rust servers?
Over the last seven days, Rust::Hosted by Cybrancee.com recorded enough player hours to reach #11,095 worldwide, placing it in the top 50% of all ranked servers.
Server details
How reliably does Rust::Hosted by Cybrancee.com stay online?
Rust::Hosted by Cybrancee.com is down at the moment; the last recorded contact was 4 days 12 hours ago. It was up 48% of the time across the last 7 full days: 81 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust::Hosted by Cybrancee.com hosted?
No region is published by Rust::Hosted by Cybrancee.com. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 178.63.78.80:60419.
What build of Rust does Rust::Hosted by Cybrancee.com use?
Rust network protocol 2634 and build 167584 on Linux is what Rust::Hosted by Cybrancee.com runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rust::Hosted by Cybrancee.com?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does Rust::Hosted by Cybrancee.com run its wipes?
The force wipe is the only wipe Rust::Hosted by Cybrancee.com takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 14 days 17 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Rust::Hosted by Cybrancee.com mean?
The game's server browser reads the tags Rust::Hosted by Cybrancee.com publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): It runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust::Hosted by Cybrancee.com appear?
These Rust Server Trends lists include Rust::Hosted by Cybrancee.com: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Rust::Hosted by Cybrancee.com?
You can connect by pressing F1 in Rust and typing client.connect 178.63.78.80:60419 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.