Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players45,403 Active3,140 Wipes · 3 h97 48 h

Station GE-14965 · no signal

Build Server

Offline 178.34.109.102:28015 checked 23d ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,965
top 67%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station GE-14965 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 13:58 UTC24d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
138/ 999
207/ 999
48/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
20/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Build Server?

The map on Build Server is procedural, produced by the game.

Which settings and rules apply on Build Server?

No gather rate appears in the name of Build Server. No group limit is published. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Build Server right now?

Build Server is not responding at this moment and is offline, last seen 23 days 6 hours ago.

How does Build Server rank against other Rust servers?

The last seven days of player hours place Build Server at #14,965, in the top 67% of all ranked servers.

Server facts

How reliably does Build Server stay online?

No contact with Build Server right now, and the last recorded contact was 23 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Where in the world is Build Server hosted?

Its region code is ger, and Build Server publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 178.34.109.102:28015.

Which Rust version is Build Server running?

Build Server is running Rust network protocol 2574 and build 111282 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Build Server?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does Build Server run its wipes?

The rhythm of Build Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 10 hours.

Server tags

What do the server tags on Build Server mean?

Tags published by Build Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; v2574 (Protocol): Your game needs to be on protocol 2574 to join; cs111282 (Build): The game build is 111282; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rger (Region code): You'll see it listed with the region code ger; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Build Server appear?

The Rust Server Trends lists that take in Build Server are: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Join the server

What steps get you onto Build Server?

Enter client.connect 178.34.109.102:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$rger,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players The server has 5 slots.
v2574
Protocol Your game needs to be on protocol 2574 to join.
cs111282
Build The game build is 111282.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rger
Region code You'll see it listed with the region code ger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.