Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station XX-15339 · no signal

killmoregaming/lets get rusty

Offline 176.57.135.63:28400 checked 7d ago

vanillapve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
13/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
17/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
16/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
27/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
4/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on killmoregaming/lets get rusty?

Generated by the game, the map on killmoregaming/lets get rusty is procedural, size 2,000 with seed 892222933. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on killmoregaming/lets get rusty?

You will find no gather rate in the name of killmoregaming/lets get rusty. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on killmoregaming/lets get rusty right now?

A reading taken now finds killmoregaming/lets get rusty offline; the most recent activity was 7 days 1 hours ago. Averaged across the last seven days, the population was 0 players.

How does killmoregaming/lets get rusty rank against other Rust servers?

On player hours for the past week, killmoregaming/lets get rusty sits at #15,339, which puts it inside the top 69% of every ranked server.

Server details

How reliably does killmoregaming/lets get rusty stay online?

As recorded now, killmoregaming/lets get rusty is not reachable, the last contact having been 7 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 8, or 5% of the time. On 12 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is killmoregaming/lets get rusty hosted?

Nothing about a region comes from killmoregaming/lets get rusty. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 176.57.135.63:28400.

What build of Rust does killmoregaming/lets get rusty use?

Rust network protocol 2634 and build 167781 on Windows is what killmoregaming/lets get rusty runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does killmoregaming/lets get rusty run its wipes?

On record so far are too few of killmoregaming/lets get rusty's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on killmoregaming/lets get rusty mean?

The game's server browser reads the tags killmoregaming/lets get rusty publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does killmoregaming/lets get rusty appear?

These Rust Server Trends lists include killmoregaming/lets get rusty: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

How to join

What steps get you onto killmoregaming/lets get rusty?

You can connect by pressing F1 in Rust and typing client.connect 176.57.135.63:28400 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.