Station XX-15339 · no signal
killmoregaming/lets get rusty
Offline 176.57.135.63:28400 checked 7d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on killmoregaming/lets get rusty?
Generated by the game, the map on killmoregaming/lets get rusty is procedural, size 2,000 with seed 892222933. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on killmoregaming/lets get rusty?
You will find no gather rate in the name of killmoregaming/lets get rusty. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on killmoregaming/lets get rusty right now?
A reading taken now finds killmoregaming/lets get rusty offline; the most recent activity was 7 days 1 hours ago. Averaged across the last seven days, the population was 0 players.
How does killmoregaming/lets get rusty rank against other Rust servers?
On player hours for the past week, killmoregaming/lets get rusty sits at #15,339, which puts it inside the top 69% of every ranked server.
Server details
How reliably does killmoregaming/lets get rusty stay online?
As recorded now, killmoregaming/lets get rusty is not reachable, the last contact having been 7 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 8, or 5% of the time. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is killmoregaming/lets get rusty hosted?
Nothing about a region comes from killmoregaming/lets get rusty. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 176.57.135.63:28400.
What build of Rust does killmoregaming/lets get rusty use?
Rust network protocol 2634 and build 167781 on Windows is what killmoregaming/lets get rusty runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does killmoregaming/lets get rusty run its wipes?
On record so far are too few of killmoregaming/lets get rusty's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 6 hours is how long the current world has been running.
Server tags
What do the server tags on killmoregaming/lets get rusty mean?
The game's server browser reads the tags killmoregaming/lets get rusty publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does killmoregaming/lets get rusty appear?
These Rust Server Trends lists include killmoregaming/lets get rusty: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
How to join
What steps get you onto killmoregaming/lets get rusty?
You can connect by pressing F1 in Rust and typing client.connect 176.57.135.63:28400 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.