Station XX-3173 · recording
Siberia Classical+
Online 176.215.170.239:28015 checked 14m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,173
- top 14%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 15:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | M0.6▲rising | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Siberia Classical+?
The procedural map on Siberia Classical+ is size 4,500 with seed 165656926, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Siberia Classical+?
You will find no gather rate in the name of Siberia Classical+. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Siberia Classical+?
At this moment, Siberia Classical+ records 0 players across 50 slots. The seven-day average is 1 players, with a peak of 6. The last 48 hours show their highest activity at 17:00 UTC, averaging 6 players.
How does Siberia Classical+ rank against other Rust servers?
The last seven days of player hours place Siberia Classical+ at #3,173, in the top 14% of all ranked servers.
Operator and location
How reliably does Siberia Classical+ stay online?
Siberia Classical+ is up at the moment. The uptime it reports puts its last restart about 1 hours ago. It was up 77% of the time across the last 7 full days: 129 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Siberia Classical+ perform under load?
Its average server fps over the last 48 hours was 132, and it never dropped below 110. At its highest, it carried 123,436 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,043 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Siberia Classical+ hosted?
A region is not published by Siberia Classical+. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 176.215.170.239:28015 is the address it uses.
Which Rust version is Siberia Classical+ running?
Rust network protocol 2635 and build 168909 on Linux is what Siberia Classical+ runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Siberia Classical+?
On average, the busiest point of its recent wipes drew 5 players. 21 hours into the latest wipe, the crowd reached its peak.
On what timetable does Siberia Classical+ run its wipes?
At the force wipe each month Siberia Classical+ wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 9 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Siberia Classical+ mean?
The game's server browser reads the tags Siberia Classical+ publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Siberia Classical+ appear?
You will find Siberia Classical+ on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Siberia Classical+?
You can connect by pressing F1 in Rust and typing client.connect 176.215.170.239:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.