Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players65,102 Active3,491 Wipes · 3 h113 48 h

Station XX-15982 · no signal

My PvE Server

Offline 176.210.140.13:28015 checked 22d ago

pve
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,982
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15982 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
15/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average
17/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
16/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
42/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
9/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My PvE Server?

The map on My PvE Server is procedural, produced by the game.

Which settings and rules apply on My PvE Server?

You will find no gather rate in the name of My PvE Server. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on My PvE Server right now?

No players are recorded on My PvE Server at this moment; it is offline, and the last sighting was 22 days ago.

How does My PvE Server rank against other Rust servers?

On player hours for the past week, My PvE Server sits at #15,982, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does My PvE Server stay online?

As recorded now, My PvE Server is not reachable, the last contact having been 22 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 6 October 2026 is when Rust Server Trends first recorded it.

Where in the world is My PvE Server hosted?

No region is published by My PvE Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 176.210.140.13:28015 is the address it uses.

Which Rust version is My PvE Server running?

On Windows, My PvE Server runs Rust network protocol 2634 and build 166702. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does My PvE Server wipe, and on which days?

On record so far are too few of My PvE Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 3 hours is how long the current world has been running.

Server tags

What do the server tags on My PvE Server mean?

The game's server browser reads the tags My PvE Server publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166702 (Build): It runs game build 166702; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My PvE Server appear?

You will find My PvE Server on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

What steps get you onto My PvE Server?

You can connect by pressing F1 in Rust and typing client.connect 176.210.140.13:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166702,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166702
Build It runs game build 166702.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.