Station XX-14321 · no signal
MyServer (TEST)
Offline 176.15.141.187:28015 checked 1d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,321
- top 64%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- +0into Tue 10:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 09:09 UTC1d ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on MyServer (TEST)?
The name of MyServer (TEST) gives no gather rate. Up to 10 players can be in a group. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on MyServer (TEST)?
MyServer (TEST) is not responding at this moment and is offline, last seen 46 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 0 players.
How does MyServer (TEST) rank against other Rust servers?
On player hours for the past week, MyServer (TEST) sits at #14,321, which puts it inside the top 64% of every ranked server.
Server facts
How reliably does MyServer (TEST) stay online?
No contact with MyServer (TEST) right now, and the last recorded contact was 46 hours ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is MyServer (TEST) hosted?
No region is published by MyServer (TEST). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 176.15.141.187:28015.
Which Rust version is MyServer (TEST) running?
Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does MyServer (TEST) wipe, and on which days?
Too few wipes of MyServer (TEST) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 46 hours.
Lists and tags
What do the server tags on MyServer (TEST) mean?
The game's server browser reads the tags MyServer (TEST) publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MyServer (TEST) appear?
You will find MyServer (TEST) on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
What steps get you onto MyServer (TEST)?
To join, enter client.connect 176.15.141.187:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.