Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-15358 · no signal

MyServer (TEST)

Offline 176.15.141.182:28015 checked 6d ago

moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average
283/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
99/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
147/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
35/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
55/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on MyServer (TEST)?

The name of MyServer (TEST) gives no gather rate. 10 players is the most a group can hold. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on MyServer (TEST)?

MyServer (TEST) is not responding at this moment and is offline, last seen 6 days 17 hours ago. The seven-day average for this server is 0 players.

How does MyServer (TEST) rank against other Rust servers?

On player hours for the past week, MyServer (TEST) sits at #15,358, which puts it inside the top 69% of every ranked server.

Server details

How reliably does MyServer (TEST) stay online?

MyServer (TEST) is down at the moment; the last recorded contact was 6 days 17 hours ago. Of the 144 hours in the last 6 full days, it was up for 0, or 0% of the time. 22 October 2026 is when Rust Server Trends first recorded it.

Which region does MyServer (TEST) run from?

A region is not published by MyServer (TEST). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.15.141.182:28015.

Which Rust version is MyServer (TEST) running?

MyServer (TEST) is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does MyServer (TEST) run its wipes?

On record so far are too few of MyServer (TEST)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 18 hours is how long the current world has been running.

Tags

What do the server tags on MyServer (TEST) mean?

These are the tags MyServer (TEST) publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts10 (Group limit): Each team can hold up to 10; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MyServer (TEST) appear?

The Rust Server Trends lists that take in MyServer (TEST) are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to MyServer (TEST)?

Enter client.connect 176.15.141.182:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players The server has 100 slots.
ts10
Group limit Each team can hold up to 10.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.