Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station XX-7886 · no signal

またーりtest

Offline 175.130.55.150:28115 checked 11h ago

moddedoxide
Connect
Players now
1/ ?
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#7,886
top 36%
Last wipe
12h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7886 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of ? slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 11:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0010:0011:0012:0010:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040009:0010:0011:0012:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 09:53 UTC12h ago – – – – running 0
Mon 26 Oct, 13:11 UTC2d ago M0.0rising 1 – 1.9 days 0
Fri 2 Oct, 14:01 UTC26d ago M0.0rising 1 – 24 days 0
Thu 1 Oct, 14:56 UTC27d ago M0.0rising 1 – 1 days 0
Wed 23 Sep, 08:42 UTC35d ago M0.0rising 1 – 8.3 days 0
Tue 22 Sep, 11:40 UTC36d ago M0.0steady 1 – 0.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
29/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 19 on average
0/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
2/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
3/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 11 on average
0/ 100
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on またーりtest?

またーりtest runs a procedural map of size 4,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named またーりカスタムMAP.

Which settings and rules apply on またーりtest?

You will find no gather rate in the name of またーりtest. The group limit is 10 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on またーりtest right now?

No players are recorded on またーりtest at this moment; it is offline, and the last sighting was 11 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 11:00 UTC, averaging 1 players.

How does またーりtest rank against other Rust servers?

Over the last seven days, またーりtest recorded enough player hours to reach #7,886 worldwide, placing it in the top 36% of all ranked servers.

Server facts

How reliably does またーりtest stay online?

No contact with またーりtest right now, and the last recorded contact was 11 hours ago. Going by the uptime figure it reports, it restarted about 1 hours ago. 13 of 168 hours in the last 7 full days were up time, 8% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

How well does またーりtest perform under load?

Across the last 48 hours it averaged 233 server fps, with a floor of 222. The world held up to 54,163 entities at its peak, buildings and deployables included. Its highest memory use was 2,458 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does またーりtest run from?

Its name points to Asia, but またーりtest publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 175.130.55.150:28115 is the address it uses.

What build of Rust does またーりtest use?

On Windows, またーりtest runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on またーりtest?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

On what timetable does またーりtest run its wipes?

No next wipe can be predicted for またーりtest, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 hours.

Lists and tags

What do the server tags on またーりtest mean?

Tags published by またーりtest and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does またーりtest appear?

The Rust Server Trends lists that take in またーりtest are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to またーりtest?

Enter client.connect 175.130.55.150:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.