Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h103 48 h

Station XX-13141 · no signal

Local Rust

Offline 174.52.210.115:28015 checked 7d ago

monthly wipes vanilla
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,141
top 59%
Last wipe
7d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13141 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 03:18 UTC7d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
309/ 350
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 178 on average
152/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average
222/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 135 on average
90/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
161/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Local Rust?

No gather rate appears in the name of Local Rust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Local Rust right now?

No players are recorded on Local Rust at this moment; it is offline, and the last sighting was 7 days 12 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Local Rust rank against other Rust servers?

On player hours for the past week, Local Rust sits at #13,141, which puts it inside the top 59% of every ranked server.

Server facts

How reliably does Local Rust stay online?

No contact with Local Rust right now, and the last recorded contact was 7 days 12 hours ago. Of the 144 hours in the last 6 full days, it was up for 0, or 0% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Local Rust hosted?

Nothing about a region comes from Local Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 174.52.210.115:28015.

What build of Rust does Local Rust use?

Rust network protocol 2634 and build 167781 on Windows is what Local Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Local Rust?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Local Rust run its wipes?

The force wipe is the only wipe Local Rust takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 12 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Local Rust mean?

The game's server browser reads the tags Local Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Rust appear?

These Rust Server Trends lists include Local Rust: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Local Rust?

Enter client.connect 174.52.210.115:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.