Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players73,772 Active3,676 Wipes · 3 h137 48 h

Station XX-8990 · no signal

GimpyTown

Offline 174.26.75.4:28015 checked 5d ago

monthly wipes vanilla
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#8,990
top 40%
Last wipe
18d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8990 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
273/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 184 on average
149/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 158 on average
162/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
70/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 129 on average
133/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GimpyTown?

The map on GimpyTown is procedural, produced by the game.

Which settings and rules apply on GimpyTown?

You will find no gather rate in the name of GimpyTown. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on GimpyTown right now?

A reading taken now finds GimpyTown offline; the most recent activity was 5 days 8 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does GimpyTown rank against other Rust servers?

The last seven days of player hours place GimpyTown at #8,990, in the top 40% of all ranked servers.

Operator and location

How reliably does GimpyTown stay online?

GimpyTown is down at the moment; the last recorded contact was 5 days 8 hours ago. 53 of 168 hours in the last 7 full days were up time, 32% of the total. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Where in the world is GimpyTown hosted?

Nothing about a region comes from GimpyTown. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 174.26.75.4:28015.

Which Rust version is GimpyTown running?

Rust network protocol 2634 and build 167781 on Windows is what GimpyTown runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does GimpyTown wipe, and on which days?

An estimate from the force wipe gives GimpyTown's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 18 days 12 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on GimpyTown mean?

Tags published by GimpyTown and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GimpyTown appear?

You will find GimpyTown on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to GimpyTown?

Enter client.connect 174.26.75.4:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.