Station XX-8990 · no signal
GimpyTown
Offline 174.26.75.4:28015 checked 5d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #8,990
- top 40%
- Last wipe
- 18d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on GimpyTown?
The map on GimpyTown is procedural, produced by the game.
Which settings and rules apply on GimpyTown?
You will find no gather rate in the name of GimpyTown. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on GimpyTown right now?
A reading taken now finds GimpyTown offline; the most recent activity was 5 days 8 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does GimpyTown rank against other Rust servers?
The last seven days of player hours place GimpyTown at #8,990, in the top 40% of all ranked servers.
Operator and location
How reliably does GimpyTown stay online?
GimpyTown is down at the moment; the last recorded contact was 5 days 8 hours ago. 53 of 168 hours in the last 7 full days were up time, 32% of the total. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Where in the world is GimpyTown hosted?
Nothing about a region comes from GimpyTown. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 174.26.75.4:28015.
Which Rust version is GimpyTown running?
Rust network protocol 2634 and build 167781 on Windows is what GimpyTown runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does GimpyTown wipe, and on which days?
An estimate from the force wipe gives GimpyTown's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 18 days 12 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on GimpyTown mean?
Tags published by GimpyTown and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does GimpyTown appear?
You will find GimpyTown on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to GimpyTown?
Enter client.connect 174.26.75.4:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.