Rust Server TrendsSeismic network · station log
Recording Stations11,742 Players66,506 Active3,391 Wipes · 3 h202 48 h

Station XX-15602 · no signal

GimpyTown

Offline 174.17.14.228:28015 checked 17d ago

monthly wipes vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,602
top 71%
Last wipe
19d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15602 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
146/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
103/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
122/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 159 on average
56/ 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average
152/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
58/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on GimpyTown?

The map on GimpyTown is procedural, produced by the game.

Which settings and rules apply on GimpyTown?

No gather rate appears in the name of GimpyTown. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on GimpyTown?

GimpyTown is not responding at this moment and is offline, last seen 17 days 19 hours ago.

How does GimpyTown rank against other Rust servers?

On player hours for the past week, GimpyTown sits at #15,602, which puts it inside the top 71% of every ranked server.

Server details

How reliably does GimpyTown stay online?

No contact with GimpyTown right now, and the last recorded contact was 17 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

Which region does GimpyTown run from?

A region is not published by GimpyTown. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 174.17.14.228:28015.

What build of Rust does GimpyTown use?

On Windows, GimpyTown runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does GimpyTown wipe, and on which days?

An estimate from the force wipe gives GimpyTown's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 19 days 22 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on GimpyTown mean?

The game's server browser reads the tags GimpyTown publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GimpyTown appear?

You will find GimpyTown on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to GimpyTown?

To join, enter client.connect 174.17.14.228:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.