Rust Server TrendsSeismic network · station log
Recording Stations11,690 Players63,224 Active3,459 Wipes · 3 h120 48 h

Station XX-16490 · no signal

GRIM CREATIVE RUST

Offline 174.165.86.3:28015 checked 32d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,490
top 71%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
98/ 999
36/ 999
87/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average
73/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on GRIM CREATIVE RUST?

No gather rate appears in the name of GRIM CREATIVE RUST. Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on GRIM CREATIVE RUST right now?

GRIM CREATIVE RUST is not responding at this moment and is offline, last seen 32 days 14 hours ago.

How does GRIM CREATIVE RUST rank against other Rust servers?

Over the last seven days, GRIM CREATIVE RUST recorded enough player hours to reach #16,490 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does GRIM CREATIVE RUST stay online?

No contact with GRIM CREATIVE RUST right now, and the last recorded contact was 32 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Where in the world is GRIM CREATIVE RUST hosted?

Nothing about a region comes from GRIM CREATIVE RUST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 174.165.86.3:28015.

What build of Rust does GRIM CREATIVE RUST use?

Rust network protocol 2633 and build 164530 on Linux is what GRIM CREATIVE RUST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does GRIM CREATIVE RUST wipe, and on which days?

The rhythm of GRIM CREATIVE RUST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 39 days 15 hours.

Lists and tags

What do the server tags on GRIM CREATIVE RUST mean?

Tags published by GRIM CREATIVE RUST and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GRIM CREATIVE RUST appear?

The Rust Server Trends lists that take in GRIM CREATIVE RUST are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to GRIM CREATIVE RUST?

To join, enter client.connect 174.165.86.3:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^c,^k,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.