Station NA-3426 · recording
Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes
Online NA 174.114.191.95:28015 checked 7m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,426
- top 15% · #563 in NA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 12h
- Fri 30 Oct, 20:33 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 20:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 20:33 UTC, in 1d 12h. Its biweekly schedule tag · low confidence
- usual gap
- 7.6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 7players, last three wipes
- crowd held
- 33%else halves by day 7.5
Coming wipes
- 1d 12hFri 30 Oct, 20:33 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 15d 12hFri 13 Nov, 20:33 UTC
- 29d 12hFri 27 Nov, 20:33 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 43d 12hFri 11 Dec, 20:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 20:33 UTC12d ago | M0.7▲rising | 5 | – | running | 0 | |
| Sat 10 Oct, 13:02 UTC18d ago | M0.5▲rising | 6 | held half | 6.3 days | 3 | |
| Fri 2 Oct, 23:48 UTC26d ago | M1.0▲rising | 9 | halved by day 2 | 7.6 days | 0 | |
| Fri 18 Sep, 23:11 UTC40d ago | M0.0▲rising | 5 | halved by day 13 | 14 days | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
Generated by the game, the map on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes is procedural, size 6,000 with seed 2. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
5x gather is what Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes runs, judging by its name. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes right now?
At this moment, Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes records 1 players across 100 slots. Across seven days this server recorded an average of 1 players and a peak of 5. The busiest point in the last 48 hours came at 08:00 UTC, averaging 3 players.
How does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes rank against other Rust servers?
Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes is #563 in North America and #3,426 worldwide on the past week's player hours, within the top 15% of ranked servers.
Operator and location
How reliably does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes stay online?
Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes is up at the moment. Its reported uptime points to a restart about 3 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes perform under load?
Its average server fps over the last 48 hours was 73, and it never dropped below 53. The world held up to 242,321 entities at its peak, buildings and deployables included. It reached a ceiling of 6,833 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes run from?
The NA tag is how Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 174.114.191.95:28015.
What build of Rust does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes use?
Rust network protocol 2635 and build 168909 on Windows is what Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
On average, the busiest point of its recent wipes drew 7 players. The peak on the most recent wipe came 16 hours after the wipe. Half that peak was held until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 7.5.
On what timetable does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes run its wipes?
The prediction follows its tag, because too few of Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes's wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 20:33 UTC. It has run its current world for 12 days 11 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes mean?
Tags published by Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes appear?
These Rust Server Trends lists include Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes: 5x Rust servers, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
How to join
How do you connect to Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
Enter client.connect 174.114.191.95:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.