Station XX-15848 · no signal
(Aura PvE) No Decay PvE
Offline 173.237.43.200:22152 checked 20d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,848
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on (Aura PvE) No Decay PvE?
(Aura PvE) No Decay PvE runs a procedural map of size 2,500 with seed 201236834, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on (Aura PvE) No Decay PvE?
You will find no gather rate in the name of (Aura PvE) No Decay PvE. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on (Aura PvE) No Decay PvE right now?
No players are recorded on (Aura PvE) No Decay PvE at this moment; it is offline, and the last sighting was 20 days 7 hours ago.
How does (Aura PvE) No Decay PvE rank against other Rust servers?
Over the last seven days, (Aura PvE) No Decay PvE recorded enough player hours to reach #15,848 worldwide, placing it in the top 72% of all ranked servers.
Server facts
How reliably does (Aura PvE) No Decay PvE stay online?
No contact with (Aura PvE) No Decay PvE right now, and the last recorded contact was 20 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is (Aura PvE) No Decay PvE hosted?
No region is published by (Aura PvE) No Decay PvE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 173.237.43.200:22152.
What build of Rust does (Aura PvE) No Decay PvE use?
(Aura PvE) No Decay PvE is running Rust network protocol 2634 and build 167058 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does (Aura PvE) No Decay PvE run its wipes?
Too few wipes of (Aura PvE) No Decay PvE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 4 hours is how long the current world has been running.
Tags
What do the server tags on (Aura PvE) No Decay PvE mean?
Tags published by (Aura PvE) No Decay PvE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does (Aura PvE) No Decay PvE appear?
These Rust Server Trends lists include (Aura PvE) No Decay PvE: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to (Aura PvE) No Decay PvE?
Enter client.connect 173.237.43.200:22152 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://aurapve.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.