Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players39,438 Active2,939 Wipes · 3 h88 48 h

Station XX-15339 · no signal

FadedxNation 4Netplayers Rust Server

Offline 172.240.81.136:21400 checked 4d ago

moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
148/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
106/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
48/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
59/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
28/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
32/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on FadedxNation 4Netplayers Rust Server?

Generated by the game, the map on FadedxNation 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on FadedxNation 4Netplayers Rust Server?

You will find no gather rate in the name of FadedxNation 4Netplayers Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on FadedxNation 4Netplayers Rust Server right now?

FadedxNation 4Netplayers Rust Server is not responding at this moment and is offline, last seen 4 days 2 hours ago. Averaged across the last seven days, the population was 0 players.

How does FadedxNation 4Netplayers Rust Server rank against other Rust servers?

Over the last seven days, FadedxNation 4Netplayers Rust Server recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does FadedxNation 4Netplayers Rust Server stay online?

As recorded now, FadedxNation 4Netplayers Rust Server is not reachable, the last contact having been 4 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 77, or 46% of the time. 10 October 2026 is when Rust Server Trends first recorded it.

Where in the world is FadedxNation 4Netplayers Rust Server hosted?

A region is not published by FadedxNation 4Netplayers Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 172.240.81.136:21400 is the address it uses.

Which Rust version is FadedxNation 4Netplayers Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what FadedxNation 4Netplayers Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does FadedxNation 4Netplayers Rust Server wipe, and on which days?

On record so far are too few of FadedxNation 4Netplayers Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 14 hours is how long the current world has been running.

Lists and tags

What do the server tags on FadedxNation 4Netplayers Rust Server mean?

Tags published by FadedxNation 4Netplayers Rust Server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FadedxNation 4Netplayers Rust Server appear?

The Rust Server Trends lists that take in FadedxNation 4Netplayers Rust Server are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto FadedxNation 4Netplayers Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 172.240.81.136:21400 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.