Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players71,129 Active3,435 Wipes · 3 h212 48 h

Station XX-3650 · recording

Tombstone PVE|Noob friendly| Custom NPCs

Online 172.240.229.69:28035 checked 11m ago

vanillamoddedoxidepve
Connect
Players now
1/ 70
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#3,650
top 16%
Last wipe
28d ago
no schedule published
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3650 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 70 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 17:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW28d ago M0.8rising 8 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
269/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
214/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
81/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
18/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
59/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
23/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Tombstone PVE|Noob friendly| Custom NPCs?

The procedural map on Tombstone PVE|Noob friendly| Custom NPCs is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Tombstone PVE|Noob friendly| Custom NPCs?

No gather rate appears in the name of Tombstone PVE|Noob friendly| Custom NPCs. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Tombstone PVE|Noob friendly| Custom NPCs?

At this moment, Tombstone PVE|Noob friendly| Custom NPCs records 1 players across 70 slots. The seven-day average is 1 players, with a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.

How does Tombstone PVE|Noob friendly| Custom NPCs rank against other Rust servers?

Over the last seven days, Tombstone PVE|Noob friendly| Custom NPCs recorded enough player hours to reach #3,650 worldwide, placing it in the top 16% of all ranked servers.

Server details

How reliably does Tombstone PVE|Noob friendly| Custom NPCs stay online?

As recorded now, Tombstone PVE|Noob friendly| Custom NPCs is running. Going by the uptime figure it reports, it restarted about 6 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Tombstone PVE|Noob friendly| Custom NPCs perform under load?

Its average server fps over the last 48 hours was 64, and it never dropped below 47. The world held up to 111,612 entities at its peak, buildings and deployables included. Memory use peaked at 7,867 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Tombstone PVE|Noob friendly| Custom NPCs hosted?

No region is published by Tombstone PVE|Noob friendly| Custom NPCs. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 172.240.229.69:28035 is the address it uses.

Which Rust version is Tombstone PVE|Noob friendly| Custom NPCs running?

Rust network protocol 2635 and build 168909 on Windows is what Tombstone PVE|Noob friendly| Custom NPCs runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Tombstone PVE|Noob friendly| Custom NPCs?

8 players, on average, was the busiest crowd at its recent wipes. 21 hours into the latest wipe, the crowd reached its peak.

How often does Tombstone PVE|Noob friendly| Custom NPCs wipe, and on which days?

Once a month Tombstone PVE|Noob friendly| Custom NPCs wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 2 hours.

Tags

What do the server tags on Tombstone PVE|Noob friendly| Custom NPCs mean?

These are the tags Tombstone PVE|Noob friendly| Custom NPCs publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): 70 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Tombstone PVE|Noob friendly| Custom NPCs appear?

These Rust Server Trends lists include Tombstone PVE|Noob friendly| Custom NPCs: Beginner Rust servers: live trends, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Tombstone PVE|Noob friendly| Custom NPCs?

Enter client.connect 172.240.229.69:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players 70 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.