Station NA-3937 · recording
Infected PvE 3x | Zombies | Custom Vehicles | Events
Online NA 172.240.109.172:25578 checked 7m ago
- Players now
- 2/ 40
- 5% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,937
- top 18% · #654 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 40 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- −2into Tue 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- usual gap
- 3.2 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:51 UTC FW28d ago | M0.5▲rising | 3 | – | running | 0 | |
| Mon 28 Sep, 12:42 UTC31d ago | M0.6▲rising | 4 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Infected PvE 3x | Zombies | Custom Vehicles | Events?
Generated by the game, the map on Infected PvE 3x | Zombies | Custom Vehicles | Events is procedural, size 4,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Infected PvE 3x | Zombies | Custom Vehicles | Events?
Going by its name, Infected PvE 3x | Zombies | Custom Vehicles | Events runs 3x gather. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Infected PvE 3x | Zombies | Custom Vehicles | Events right now?
At this moment, Infected PvE 3x | Zombies | Custom Vehicles | Events records 2 players across 40 slots. Across seven days this server recorded an average of 1 players and a peak of 4. The last 48 hours show their highest activity at 22:00 UTC, averaging 2 players.
How does Infected PvE 3x | Zombies | Custom Vehicles | Events rank against other Rust servers?
For player hours across the last seven days, Infected PvE 3x | Zombies | Custom Vehicles | Events takes #3,937 overall and #654 in North America, inside the top 18% of all ranked servers.
Server facts
How reliably does Infected PvE 3x | Zombies | Custom Vehicles | Events stay online?
As recorded now, Infected PvE 3x | Zombies | Custom Vehicles | Events is running. Its reported uptime points to a restart about 15 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Infected PvE 3x | Zombies | Custom Vehicles | Events perform under load?
Its average server fps over the last 48 hours was 99, and it never dropped below 54. At its highest, it carried 111,682 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,925 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Infected PvE 3x | Zombies | Custom Vehicles | Events run from?
The NA tag is how Infected PvE 3x | Zombies | Custom Vehicles | Events lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 172.240.109.172:25578.
Which Rust version is Infected PvE 3x | Zombies | Custom Vehicles | Events running?
Rust network protocol 2635 and build 168909 on Linux is what Infected PvE 3x | Zombies | Custom Vehicles | Events runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Infected PvE 3x | Zombies | Custom Vehicles | Events?
The recent wipes averaged a busiest count of 4 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Infected PvE 3x | Zombies | Custom Vehicles | Events wipe, and on which days?
At the force wipe each month Infected PvE 3x | Zombies | Custom Vehicles | Events wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 2 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Infected PvE 3x | Zombies | Custom Vehicles | Events mean?
The game's server browser reads the tags Infected PvE 3x | Zombies | Custom Vehicles | Events publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Infected PvE 3x | Zombies | Custom Vehicles | Events appear?
These Rust Server Trends lists include Infected PvE 3x | Zombies | Custom Vehicles | Events: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Connecting
What steps get you onto Infected PvE 3x | Zombies | Custom Vehicles | Events?
To join, enter client.connect 172.240.109.172:25578 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://infectedpve.craftingstore.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
