Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-10160 · recording

Exo 1000x

Online 172.111.38.31:25570 checked 9m ago

1000x vanillamoddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#10,160
top 46%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10160 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 07:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AfterWork | x1000 | RU EU · groups of 8+ · 1000x · weekly · 5 on average
4/ 50
4/ 250
1/ 50
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
2/ 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ groups of 50+ · 1000x · 2 on average
1/ 90
[DE] Battlearena x1000 #Kit #Zombies and more ... groups of 8+ · 1000x · 1 on average
3/ 16
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Exo 1000x?

Exo 1000x runs a procedural map of size 3,000 with seed 1234, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Exo 1000x?

Going by its name, Exo 1000x runs 1000x gather. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Exo 1000x?

At this moment, Exo 1000x records 0 players across 40 slots. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 07:00 UTC, averaging 0 players.

How does Exo 1000x rank against other Rust servers?

On player hours for the past week, Exo 1000x sits at #10,160, which puts it inside the top 46% of every ranked server.

Server facts

How reliably does Exo 1000x stay online?

As recorded now, Exo 1000x is running. Its reported uptime points to a restart about 2 days 16 hours ago. Of the 120 hours in the last 5 full days, it was up for 48, or 40% of the time. 23 October 2026 is when Rust Server Trends first recorded it.

Does Exo 1000x hold a steady tick rate?

Across the last 48 hours it averaged 189 server fps, with a floor of 104. The world held up to 44,104 entities at its peak, buildings and deployables included. Its highest memory use was 2,499 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Exo 1000x run from?

No region is published by Exo 1000x. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 172.111.38.31:25570.

What build of Rust does Exo 1000x use?

Exo 1000x is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Exo 1000x wipe, and on which days?

Too few wipes of Exo 1000x are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 1 hours.

Server tags

What do the server tags on Exo 1000x mean?

The game's server browser reads the tags Exo 1000x publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Exo 1000x appear?

You will find Exo 1000x on the following Rust Server Trends lists: Rust servers above 10x gather rate and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

How to join

What steps get you onto Exo 1000x?

Enter client.connect 172.111.38.31:25570 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.