Rust Server TrendsSeismic network · station log
Recording Stations11,893 Players98,350 Active3,934 Wipes · 3 h402 48 h

Station XX-15327 · recording

RUSTY

Online 169.155.120.88:10000 checked 12m ago

monthly wipes vanilla
Connect
Players now
0/ 4
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
16d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 4 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
455/ 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
258/ 275
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 164 on average
131/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
163/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 127 on average
68/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 125 on average
98/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUSTY?

Generated by the game, the map on RUSTY is procedural, size 3,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RUSTY?

The name of RUSTY gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on RUSTY?

A reading taken now shows 0 players on RUSTY, which has 4 slots. The seven-day average for this server is 0 players.

How does RUSTY rank against other Rust servers?

The last seven days of player hours place RUSTY at #15,327, in the top 69% of all ranked servers.

Operator and location

How reliably does RUSTY stay online?

As recorded now, RUSTY is running. The uptime it reports puts its last restart about 15 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

How well does RUSTY perform under load?

The 48-hour average is 199 server fps; 184 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,380. Memory use peaked at 3,421 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RUSTY run from?

A region is not published by RUSTY. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 169.155.120.88:10000.

Which Rust version is RUSTY running?

RUSTY is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does RUSTY run its wipes?

An estimate from the force wipe gives RUSTY's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 16 days 10 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on RUSTY mean?

Tags published by RUSTY and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RUSTY appear?

You will find RUSTY on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to RUSTY?

Enter client.connect 169.155.120.88:10000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.