Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players91,985 Active3,812 Wipes · 3 h459 48 h

Station XX-15268 · recording

iTactless Private

Online 169.155.120.129:9140 checked 8m ago

monthly wipes vanilla
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
13d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 02:06 UTC13d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
297/ 350
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
197/ 250
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
156/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 160 on average
117/ 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average
100/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
96/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on iTactless Private?

Generated by the game, the map on iTactless Private is procedural, size 2,000 with seed 1000. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on iTactless Private?

The name of iTactless Private gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on iTactless Private right now?

A reading taken now shows 0 players on iTactless Private, which has 10 slots. The population averaged 0 players over the past week.

How does iTactless Private rank against other Rust servers?

On player hours for the past week, iTactless Private sits at #15,268, which puts it inside the top 68% of every ranked server.

Server details

How reliably does iTactless Private stay online?

Right now, you can reach iTactless Private. Its reported uptime points to a restart about 13 days 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 16 October 2026 it was recorded for the first time by Rust Server Trends.

Does iTactless Private hold a steady tick rate?

Across the last 48 hours it averaged 207 server fps, with a floor of 188. Buildings, deployables and all the rest of the world's entities brought it to a high of 16,542. Its highest memory use was 2,168 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is iTactless Private hosted?

No region is published by iTactless Private. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 169.155.120.129:9140.

Which Rust version is iTactless Private running?

On Linux, iTactless Private runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on iTactless Private?

On average, the busiest point of its recent wipes drew 5 players. 22 hours into the latest wipe, the crowd reached its peak.

On what timetable does iTactless Private run its wipes?

Once a month iTactless Private wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 13 days 19 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on iTactless Private mean?

Tags published by iTactless Private and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does iTactless Private appear?

You will find iTactless Private on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto iTactless Private?

To join, enter client.connect 169.155.120.129:9140 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.