Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players91,534 Active3,854 Wipes · 3 h380 48 h

Station NA-15498 · no signal

Crimson Wastes - Oilbound Network [3X-PVE]

Offline NA 168.100.163.45:28025 checked 36d ago

3x monthly wipes moddedoxidepve
Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68% · #1582 in NA
Last wipe
52d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits NA · groups of 15+ · 3x · monthly · 4 on average
4/ 50
[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| NA · groups of 12+ · 3x · monthly · 4 on average
0/ 50
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 56 on average
65/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 8 on average
5/ 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 7 on average
5/ 100
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 5 on average
3/ 65
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Crimson Wastes - Oilbound Network [3X-PVE]?

Crimson Wastes - Oilbound Network [3X-PVE] runs a procedural map of size 3,400 with seed 1342961349, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Crimson Wastes - Oilbound Network [3X-PVE]?

Going by its name, Crimson Wastes - Oilbound Network [3X-PVE] runs 3x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Crimson Wastes - Oilbound Network [3X-PVE] right now?

A reading taken now finds Crimson Wastes - Oilbound Network [3X-PVE] offline; the most recent activity was 36 days 23 hours ago.

How does Crimson Wastes - Oilbound Network [3X-PVE] rank against other Rust servers?

The last seven days of player hours place Crimson Wastes - Oilbound Network [3X-PVE] at #15,498, in the top 68% of all ranked servers and #1,582 in North America.

Operator and location

How reliably does Crimson Wastes - Oilbound Network [3X-PVE] stay online?

No contact with Crimson Wastes - Oilbound Network [3X-PVE] right now, and the last recorded contact was 36 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

Which region does Crimson Wastes - Oilbound Network [3X-PVE] run from?

In North America Crimson Wastes - Oilbound Network [3X-PVE] lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 168.100.163.45:28025.

What build of Rust does Crimson Wastes - Oilbound Network [3X-PVE] use?

On Linux, Crimson Wastes - Oilbound Network [3X-PVE] runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Crimson Wastes - Oilbound Network [3X-PVE] wipe, and on which days?

An estimate from the force wipe gives Crimson Wastes - Oilbound Network [3X-PVE]'s next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 52 days 4 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Crimson Wastes - Oilbound Network [3X-PVE] mean?

The game's server browser reads the tags Crimson Wastes - Oilbound Network [3X-PVE] publishes: gmrust (Game mode): Survival in standard Rust; mp32 (Max players): The server has 32 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Crimson Wastes - Oilbound Network [3X-PVE] appear?

These Rust Server Trends lists include Crimson Wastes - Oilbound Network [3X-PVE]: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Connecting

How do you connect to Crimson Wastes - Oilbound Network [3X-PVE]?

To join, enter client.connect 168.100.163.45:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/szpaSMNaVZ.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2633,^m,NA,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp32
Max players The server has 32 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.