Rust Server TrendsSeismic network · station log
Recording Stations11,745 Players55,760 Active3,187 Wipes · 3 h129 48 h

Station EU-16965 · no signal

CSL US - Lobby

Offline EU 168.100.162.210:28500 checked 32d ago

moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,965
top 72% · #2587 in EU
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-16965 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
424/ 450
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 223 on average
46/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 86 on average
38/ 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average
12/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
17/ 50
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average
0/ 42
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on CSL US - Lobby?

You will find no gather rate in the name of CSL US - Lobby. 1000 players is the most a group can hold. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on CSL US - Lobby?

No players are recorded on CSL US - Lobby at this moment; it is offline, and the last sighting was 32 days 10 hours ago.

How does CSL US - Lobby rank against other Rust servers?

CSL US - Lobby is #2,587 in Europe and #16,965 worldwide on the past week's player hours, within the top 72% of ranked servers.

Server facts

How reliably does CSL US - Lobby stay online?

As recorded now, CSL US - Lobby is not reachable, the last contact having been 32 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is CSL US - Lobby hosted?

With its EU tag, CSL US - Lobby lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 168.100.162.210:28500.

Which Rust version is CSL US - Lobby running?

On Linux, CSL US - Lobby runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does CSL US - Lobby wipe, and on which days?

The rhythm of CSL US - Lobby cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 8 hours is how long the current world has been running.

Tags

What do the server tags on CSL US - Lobby mean?

Tags published by CSL US - Lobby and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp0 (Max players): 0 slots are available; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CSL US - Lobby appear?

The Rust Server Trends lists that take in CSL US - Lobby are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to CSL US - Lobby?

To join, enter client.connect 168.100.162.210:28500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,^e,^d,EU,gmvanilla,cs165217,ts1000,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp0
Max players 0 slots are available.
ts1000
Group limit The team limit is 1000.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.