Station EU-4202 · recording
RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10
Online EU 168.100.161.97:28069 checked 9m ago
- Players now
- 3/ 150
- 2% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #4,202
- top 19% · #1511 in EU
- Last wipe
- 13h ago
- biweekly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 150 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- +2into Thu 11:00 UTC
- Peak · 48 h
- 3most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- usual gap
- 6.5 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 20%else halves by day 4
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 10hThu 12 Nov, 00:42 UTC
- 27d 10hThu 26 Nov, 00:42 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 10hThu 10 Dec, 00:42 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 00:42 UTC13h ago | – | – | – | – | running | 0 |
| Mon 19 Oct, 17:30 UTC9d ago | M0.6▲rising | 6 | halved by day 4 | 9.3 days | 2 | |
| Tue 13 Oct, 16:43 UTC15d ago | M0.7▲rising | 5 | halved by day 5 | 6 days | 0 | |
| Wed 7 Oct, 17:01 UTC21d ago | M0.6▲rising | 4 | held half | 6 days | 0 | |
| Thu 1 Oct, 18:57 UTC FW27d ago | M0.7▲rising | 5 | halved by day 3 | 5.9 days | 0 | |
| Mon 21 Sep, 16:56 UTC37d ago | M0.8▲rising | 7 | halved by day 4 | 10.1 days | 0 | |
| Mon 14 Sep, 16:59 UTC44d ago | M1.0▲rising | 10 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10?
The procedural map on RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 is size 3,750 with seed 4778264, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Rustane.net.
Which settings and rules apply on RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10?
2x gather is what RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 right now?
3 of the 150 slots on RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 are filled right now. The seven-day average is 1 players, with a peak of 6. The busiest point in the last 48 hours came at 11:00 UTC, averaging 2 players.
How does RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 rank against other Rust servers?
For player hours across the last seven days, RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 takes #4,202 overall and #1,511 in Europe, inside the top 19% of all ranked servers.
Server details
How reliably does RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 stay online?
Right now, you can reach RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10. The uptime it reports puts its last restart about 11 hours ago. 130 of 168 hours in the last 7 full days were up time, 77% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 perform under load?
The 48-hour average is 9 server fps; 5 is the lowest observed. The world held up to 79,391 entities at its peak, buildings and deployables included. Its highest memory use was 2,354 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 run from?
With its EU tag, RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 168.100.161.97:28069.
What build of Rust does RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 use?
On Linux, RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10?
The recent wipes averaged a busiest count of 5 players. 41 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 20% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
How often does RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 wipe, and on which days?
The prediction is taken from its tag, since RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 hours. Its tags state that it wipes every two weeks.
Tags
What do the server tags on RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 mean?
The game's server browser reads the tags RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10 appear?
These Rust Server Trends lists include RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.
Join the server
What steps get you onto RUSTANE 2X SOLO/DUO/TRIO︱JUST FULLWIPED 27/10?
To join, enter client.connect 168.100.161.97:28069 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://forsale.dynadot.com/rustane.net?drefid=2071.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.