Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players33,332 Active2,810 Wipes · 3 h68 48 h

Station US-15977 · no signal

Atlas Hub Testing

Offline EU · us1 168.100.161.3:28210 checked 22d ago

weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,977
top 71% · #2523 in EU
Last wipe
479d ago
weekly schedule
Next wipe
3d 6h
Sun 1 Nov, 12:33 UTC
Seismic record · station US-15977 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 3d 6h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
14/ 100
46/ 999
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
13/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average
4/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
8/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
3/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Atlas Hub Testing?

The name of Atlas Hub Testing gives no gather rate. 30 players is the most a group can hold. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Atlas Hub Testing right now?

No players are recorded on Atlas Hub Testing at this moment; it is offline, and the last sighting was 22 days 8 hours ago.

How does Atlas Hub Testing rank against other Rust servers?

The last seven days of player hours place Atlas Hub Testing at #15,977, in the top 71% of all ranked servers and #2,523 in Europe.

Server details

How reliably does Atlas Hub Testing stay online?

Atlas Hub Testing is down at the moment; the last recorded contact was 22 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Atlas Hub Testing hosted?

Its region code is us1, and Atlas Hub Testing lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 168.100.161.3:28210.

Which Rust version is Atlas Hub Testing running?

Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub Testing runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Atlas Hub Testing wipe, and on which days?

From weekly: 7 days after its last wipe the next wipe of Atlas Hub Testing is estimated. Sunday 1 November at 12:33 UTC is when its next wipe is due. The present world dates from 479 days 17 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on Atlas Hub Testing mean?

These are the tags Atlas Hub Testing publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts30 (Group limit): The team limit is 30; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs125476 (Build): Game build: 125476; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): The region code for this server is us1; ^w (Weekly): The server wipes every week; ^c (Creative): Build freely in sandbox mode, with no gathering; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): Kits and high rates drive fast PvP; ^j (Battle royale): The zone closes in while you loot and fight; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Atlas Hub Testing appear?

The Rust Server Trends lists that take in Atlas Hub Testing are: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

How do you connect to Atlas Hub Testing?

You can connect by pressing F1 in Rust and typing client.connect 168.100.161.3:28210 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts30
Group limit The team limit is 30.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs125476
Build Game build: 125476.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus1
Region code The region code for this server is us1.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield Kits and high rates drive fast PvP.
^j
Battle royale The zone closes in while you loot and fight.
^k
Build server You can design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.