Station XX-15905 · no signal
RustGETON
Offline 167.17.71.207:27000 checked 27d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,905
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:53 UTC FW28d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 20 Sep, 03:34 UTC40d ago | M0.0▲rising | 1 | halved by day 2 | 11.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustGETON?
RustGETON runs a procedural map of size 3,700, produced by the game.
Which settings and rules apply on RustGETON?
No gather rate appears in the name of RustGETON. No group limit is published. In hardcore mode, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on RustGETON right now?
A reading taken now finds RustGETON offline; the most recent activity was 27 days 16 hours ago.
How does RustGETON rank against other Rust servers?
On player hours for the past week, RustGETON sits at #15,905, which puts it inside the top 70% of every ranked server.
Server details
How reliably does RustGETON stay online?
As recorded now, RustGETON is not reachable, the last contact having been 27 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RustGETON run from?
A region is not published by RustGETON. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 167.17.71.207:27000.
What build of Rust does RustGETON use?
RustGETON is running Rust network protocol 2634 and build 166494 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RustGETON?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does RustGETON run its wipes?
The rhythm of RustGETON cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 28 days 9 hours.
Server tags
What do the server tags on RustGETON mean?
Tags published by RustGETON and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): The server has 10 slots; ts0 (Group limit): Team play is turned off; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustGETON appear?
You will find RustGETON on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Join the server
How do you connect to RustGETON?
Enter client.connect 167.17.71.207:27000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.