Rust Server TrendsSeismic network · station log
Recording Stations11,652 Players42,587 Active2,887 Wipes · 3 h101 48 h

Station XX-15905 · no signal

RustGETON

Offline 167.17.71.207:27000 checked 27d ago

teams off hardcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,905
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15905 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW28d ago M0.0rising 1 – running 0
Sun 20 Sep, 03:34 UTC40d ago M0.0rising 1 halved by day 2 11.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 10 on average
2/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
2/ 400
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
1/ 150
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
6/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
2/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustGETON?

RustGETON runs a procedural map of size 3,700, produced by the game.

Which settings and rules apply on RustGETON?

No gather rate appears in the name of RustGETON. No group limit is published. In hardcore mode, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RustGETON right now?

A reading taken now finds RustGETON offline; the most recent activity was 27 days 16 hours ago.

How does RustGETON rank against other Rust servers?

On player hours for the past week, RustGETON sits at #15,905, which puts it inside the top 70% of every ranked server.

Server details

How reliably does RustGETON stay online?

As recorded now, RustGETON is not reachable, the last contact having been 27 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustGETON run from?

A region is not published by RustGETON. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 167.17.71.207:27000.

What build of Rust does RustGETON use?

RustGETON is running Rust network protocol 2634 and build 166494 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustGETON?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does RustGETON run its wipes?

The rhythm of RustGETON cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 28 days 9 hours.

Server tags

What do the server tags on RustGETON mean?

Tags published by RustGETON and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): The server has 10 slots; ts0 (Group limit): Team play is turned off; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustGETON appear?

You will find RustGETON on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Join the server

How do you connect to RustGETON?

Enter client.connect 167.17.71.207:27000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players The server has 10 slots.
ts0
Group limit Team play is turned off.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.