Station XX-6954 · recording
Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |
Online 167.160.93.178:28015 checked 11m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,954
- top 31%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 8d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 00:10 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |?
Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | runs a procedural map of size 4,000 with seed 309235982, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |?
No gather rate appears in the name of Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |. Up to 12 players can be in a group. It plays in combat training mode, training in aim and PvP, loot supplied. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |?
At this moment, Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | records 0 players across 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2.
How does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | rank against other Rust servers?
The last seven days of player hours place Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | at #6,954, in the top 31% of all ranked servers.
Server facts
How reliably does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | stay online?
As recorded now, Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | is running. Its reported uptime points to a restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | hold a steady tick rate?
The 48-hour average is 75 server fps; 23 is the lowest observed. The world held up to 113,439 entities at its peak, buildings and deployables included. It reached a ceiling of 3,645 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | hosted?
Nothing about a region comes from Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 167.160.93.178:28015.
What build of Rust does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | use?
Rust network protocol 2635 and build 168909 on Windows is what Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 4 hours after the wipe.
How often does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | wipe, and on which days?
Once a month Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 25 days 22 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | mean?
The game's server browser reads the tags Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^d (Combat training): Practise aim and PvP with loot provided; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | appear?
You will find Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |?
You can connect by pressing F1 in Rust and typing client.connect 167.160.93.178:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/JEEPpZVtzS.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
