Station XX-15346 · no signal
_mod_retest_rust_oxide_3ce296e3
Offline 167.114.157.40:41146 checked 15d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,346
- top 71%
- Last wipe
- 15d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on _mod_retest_rust_oxide_3ce296e3?
_mod_retest_rust_oxide_3ce296e3 uses a procedural map, which the game generates.
Which settings and rules apply on _mod_retest_rust_oxide_3ce296e3?
No gather rate appears in the name of _mod_retest_rust_oxide_3ce296e3. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on _mod_retest_rust_oxide_3ce296e3 right now?
No players are recorded on _mod_retest_rust_oxide_3ce296e3 at this moment; it is offline, and the last sighting was 15 days 4 hours ago.
How does _mod_retest_rust_oxide_3ce296e3 rank against other Rust servers?
The last seven days of player hours place _mod_retest_rust_oxide_3ce296e3 at #15,346, in the top 71% of all ranked servers.
Server details
How reliably does _mod_retest_rust_oxide_3ce296e3 stay online?
_mod_retest_rust_oxide_3ce296e3 is down at the moment; the last recorded contact was 15 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 October 2026 is when Rust Server Trends first recorded it.
Where in the world is _mod_retest_rust_oxide_3ce296e3 hosted?
No region is published by _mod_retest_rust_oxide_3ce296e3. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 167.114.157.40:41146.
What build of Rust does _mod_retest_rust_oxide_3ce296e3 use?
On Linux, _mod_retest_rust_oxide_3ce296e3 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does _mod_retest_rust_oxide_3ce296e3 wipe, and on which days?
From the force wipe the next wipe of _mod_retest_rust_oxide_3ce296e3 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 15 days 4 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on _mod_retest_rust_oxide_3ce296e3 mean?
The game's server browser reads the tags _mod_retest_rust_oxide_3ce296e3 publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does _mod_retest_rust_oxide_3ce296e3 appear?
These Rust Server Trends lists include _mod_retest_rust_oxide_3ce296e3: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to _mod_retest_rust_oxide_3ce296e3?
To join, enter client.connect 167.114.157.40:41146 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.