Station XX-16921 · no signal
_mod_retest_rust_oxide_5453fc6a
Offline 167.114.157.40:40798 checked 30d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,921
- top 71%
- Last wipe
- 30d ago
- monthly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on _mod_retest_rust_oxide_5453fc6a?
A procedural map runs on _mod_retest_rust_oxide_5453fc6a, generated by the game.
Which settings and rules apply on _mod_retest_rust_oxide_5453fc6a?
No gather rate appears in the name of _mod_retest_rust_oxide_5453fc6a. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on _mod_retest_rust_oxide_5453fc6a right now?
No players are recorded on _mod_retest_rust_oxide_5453fc6a at this moment; it is offline, and the last sighting was 30 days 4 hours ago.
How does _mod_retest_rust_oxide_5453fc6a rank against other Rust servers?
On player hours for the past week, _mod_retest_rust_oxide_5453fc6a sits at #16,921, which puts it inside the top 71% of every ranked server.
Server details
How reliably does _mod_retest_rust_oxide_5453fc6a stay online?
_mod_retest_rust_oxide_5453fc6a is down at the moment; the last recorded contact was 30 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does _mod_retest_rust_oxide_5453fc6a run from?
No region is published by _mod_retest_rust_oxide_5453fc6a. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 167.114.157.40:40798 is the address it uses.
What build of Rust does _mod_retest_rust_oxide_5453fc6a use?
Rust network protocol 2633 and build 165217 on Linux is what _mod_retest_rust_oxide_5453fc6a runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does _mod_retest_rust_oxide_5453fc6a run its wipes?
An estimate from the force wipe gives _mod_retest_rust_oxide_5453fc6a's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 30 days 4 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on _mod_retest_rust_oxide_5453fc6a mean?
These are the tags _mod_retest_rust_oxide_5453fc6a publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does _mod_retest_rust_oxide_5453fc6a appear?
You will find _mod_retest_rust_oxide_5453fc6a on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto _mod_retest_rust_oxide_5453fc6a?
You can connect by pressing F1 in Rust and typing client.connect 167.114.157.40:40798 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.