Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,829 Active3,292 Wipes · 3 h136 48 h

Station XX-15409 · no signal

_sweep_rust_c

Offline 167.114.157.40:33112 checked 19h ago

monthly wipes vanillapve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
20h ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123401:0004:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap
3.6 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 04:22 UTC20h ago – – – – running 0
Sat 24 Oct, 00:34 UTC3d ago M0.0steady 0 – – 0
Sun 18 Oct, 00:49 UTC9d ago M0.0steady 0 – 6 days 0
Tue 13 Oct, 13:00 UTC14d ago M0.0steady 0 – 4.5 days 0
Mon 5 Oct, 00:10 UTC23d ago M0.0steady 0 – 8.5 days 0
Sat 3 Oct, 02:38 UTC24d ago M0.0steady 0 – 1.9 days 0
Fri 2 Oct, 02:35 UTC25d ago M0.0steady 0 – 1 days 0
Thu 1 Oct, 02:42 UTC26d ago M0.0steady 0 – 1 days 0
Sun 27 Sep, 02:39 UTC30d ago M0.0steady 0 – 4 days 0
Fri 25 Sep, 20:57 UTC32d ago M0.0steady 0 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on _sweep_rust_c?

_sweep_rust_c uses a procedural map, which the game generates.

Which settings and rules apply on _sweep_rust_c?

You will find no gather rate in the name of _sweep_rust_c. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on _sweep_rust_c right now?

A reading taken now finds _sweep_rust_c offline; the most recent activity was 19 hours ago. The seven-day average for this server is 0 players.

How does _sweep_rust_c rank against other Rust servers?

On player hours for the past week, _sweep_rust_c sits at #15,409, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does _sweep_rust_c stay online?

No contact with _sweep_rust_c right now, and the last recorded contact was 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 13, or 8% of the time. 14 September 2026 is when Rust Server Trends first recorded it.

Which region does _sweep_rust_c run from?

No region is published by _sweep_rust_c. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 167.114.157.40:33112.

What build of Rust does _sweep_rust_c use?

_sweep_rust_c is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on _sweep_rust_c?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does _sweep_rust_c wipe, and on which days?

At the force wipe each month _sweep_rust_c wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 20 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on _sweep_rust_c mean?

Tags published by _sweep_rust_c and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does _sweep_rust_c appear?

You will find _sweep_rust_c on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Join the server

What steps get you onto _sweep_rust_c?

You can connect by pressing F1 in Rust and typing client.connect 167.114.157.40:33112 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.