Rust Server TrendsSeismic network · station log
Recording Stations11,809 Players80,805 Active3,802 Wipes · 3 h104 48 h

Station XX-15323 · no signal

_sweep_rust_a

Offline 167.114.157.40:33104 checked 30m ago

monthly wipes vanillapve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
1d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123404:0006:00Wiped Tue 27 Oct, 04:16 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
2.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 02:01 UTC18h ago – – – – running 0
Tue 27 Oct, 04:16 UTC1d ago – – – – – 0
Fri 23 Oct, 22:23 UTC4d ago M0.0steady 0 – 3.2 days 0
Sat 17 Oct, 08:10 UTC11d ago M0.0steady 0 – 6.6 days 0
Sun 4 Oct, 06:35 UTC24d ago M0.0steady 0 – 13.1 days 0
Fri 2 Oct, 06:37 UTC26d ago M0.0steady 0 – 2 days 0
Thu 1 Oct, 20:54 UTC FW26d ago M0.0steady 0 – 0.4 days 0
Thu 1 Oct, 02:14 UTC27d ago M0.0steady 0 – 0.8 days 0
Sat 26 Sep, 19:28 UTC32d ago M0.0steady 0 – – 4.3 days 0
Fri 25 Sep, 20:52 UTC32d ago M0.0steady 0 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
41/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
35/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
22/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
3/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
10/ 150
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 16 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on _sweep_rust_a?

_sweep_rust_a uses a procedural map, which the game generates.

Which settings and rules apply on _sweep_rust_a?

No gather rate appears in the name of _sweep_rust_a. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on _sweep_rust_a right now?

_sweep_rust_a is not responding at this moment and is offline, last seen 30 minutes ago. The population averaged 0 players over the past week.

How does _sweep_rust_a rank against other Rust servers?

On player hours for the past week, _sweep_rust_a sits at #15,323, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does _sweep_rust_a stay online?

As recorded now, _sweep_rust_a is not reachable, the last contact having been 30 minutes ago. 15 of 168 hours in the last 7 full days were up time, 9% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

Where in the world is _sweep_rust_a hosted?

No region is published by _sweep_rust_a. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 167.114.157.40:33104 is the address it uses.

What build of Rust does _sweep_rust_a use?

On Linux, _sweep_rust_a runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on _sweep_rust_a?

0 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked.

How often does _sweep_rust_a wipe, and on which days?

At the force wipe each month _sweep_rust_a wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 40 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on _sweep_rust_a mean?

The game's server browser reads the tags _sweep_rust_a publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does _sweep_rust_a appear?

The Rust Server Trends lists that take in _sweep_rust_a are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Join the server

What steps get you onto _sweep_rust_a?

To join, enter client.connect 167.114.157.40:33104 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.