Rust Server TrendsSeismic network · station log
Recording Stations11,740 Players65,587 Active3,350 Wipes · 3 h201 48 h

Station XX-15290 · no signal

CryptLab

Offline 165.73.228.166:28015 checked 13h ago

monthly wipes
Connect
Players now
0/ 2
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
12d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15290 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 2 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0007:0013:0021:0003:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510000:0007:0013:0021:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
141/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
99/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
116/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 159 on average
52/ 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average
149/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
55/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CryptLab?

CryptLab runs a procedural map of size 3,500 with seed 410879794, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on CryptLab?

No gather rate appears in the name of CryptLab. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on CryptLab?

No players are recorded on CryptLab at this moment; it is offline, and the last sighting was 13 hours ago. Averaged across the last seven days, the population was 0 players.

How does CryptLab rank against other Rust servers?

On player hours for the past week, CryptLab sits at #15,290, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does CryptLab stay online?

CryptLab is down at the moment; the last recorded contact was 13 hours ago. Its reported uptime points to a restart about 11 days 21 hours ago. Of the 48 hours in the last 2 full days, it was up for 47, or 98% of the time. 26 October 2026 is when Rust Server Trends first recorded it.

How well does CryptLab perform under load?

Across the last 48 hours it averaged 74 server fps, with a floor of 43. The world held up to 70,798 entities at its peak, buildings and deployables included. Its highest memory use was 3,664 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is CryptLab hosted?

A region is not published by CryptLab. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 165.73.228.166:28015.

Which Rust version is CryptLab running?

Rust network protocol 2634 and build 167781 on Windows is what CryptLab runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does CryptLab run its wipes?

From the force wipe the next wipe of CryptLab is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 12 days 11 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on CryptLab mean?

The game's server browser reads the tags CryptLab publishes: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CryptLab appear?

You will find CryptLab on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

How do you connect to CryptLab?

To join, enter client.connect 165.73.228.166:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players Slots: 2.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.