Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station XX-15276 · no signal

CryptLab

Offline 165.73.226.238:28015 checked 3d ago

monthly wipes
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
12d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
188/ 250
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
132/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
129/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 160 on average
68/ 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average
121/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
68/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CryptLab?

CryptLab runs a procedural map of size 3,500 with seed 410879794, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on CryptLab?

The name of CryptLab gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on CryptLab right now?

CryptLab is not responding at this moment and is offline, last seen 3 days 20 hours ago. The population averaged 0 players over the past week.

How does CryptLab rank against other Rust servers?

Over the last seven days, CryptLab recorded enough player hours to reach #15,276 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does CryptLab stay online?

No contact with CryptLab right now, and the last recorded contact was 3 days 20 hours ago. It was up 4% of the time across the last 3 full days: 3 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Where in the world is CryptLab hosted?

Nothing about a region comes from CryptLab. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 165.73.226.238:28015.

What build of Rust does CryptLab use?

CryptLab is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does CryptLab wipe, and on which days?

An estimate from the force wipe gives CryptLab's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 12 days 10 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on CryptLab mean?

Tags published by CryptLab and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CryptLab appear?

The Rust Server Trends lists that take in CryptLab are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto CryptLab?

Enter client.connect 165.73.226.238:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.