Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players61,690 Active3,500 Wipes · 3 h127 48 h

Station XX-15255 · no signal

Joe's Home Rust Server

Offline 165.204.78.2:28015 checked 14d ago

vanillapve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,255
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15255 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 51 on average
63/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average
32/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 33 on average
36/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
4/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average
27/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Joe's Home Rust Server?

The map on Joe's Home Rust Server is procedural, produced by the game.

Which settings and rules apply on Joe's Home Rust Server?

The name of Joe's Home Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Joe's Home Rust Server?

A reading taken now finds Joe's Home Rust Server offline; the most recent activity was 14 days ago.

How does Joe's Home Rust Server rank against other Rust servers?

On player hours for the past week, Joe's Home Rust Server sits at #15,255, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Joe's Home Rust Server stay online?

As recorded now, Joe's Home Rust Server is not reachable, the last contact having been 14 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Joe's Home Rust Server run from?

Nothing about a region comes from Joe's Home Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 165.204.78.2:28015.

What build of Rust does Joe's Home Rust Server use?

Rust network protocol 2634 and build 167781 on Windows is what Joe's Home Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Joe's Home Rust Server run its wipes?

The rhythm of Joe's Home Rust Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 14 days 7 hours.

Tags

What do the server tags on Joe's Home Rust Server mean?

These are the tags Joe's Home Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Joe's Home Rust Server appear?

The Rust Server Trends lists that take in Joe's Home Rust Server are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto Joe's Home Rust Server?

To join, enter client.connect 165.204.78.2:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.