Station XX-8521 · recording
RustServer_4705
Online 163.44.113.0:28015 checked 7m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,521
- top 38%
- Last wipe
- 16h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 06:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 08:50 UTC16h ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer_4705?
Generated by the game, the map on RustServer_4705 is procedural, size 3,500 with seed 18744. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer_4705?
No gather rate appears in the name of RustServer_4705. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on RustServer_4705 right now?
A reading taken now shows 0 players on RustServer_4705, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.
How does RustServer_4705 rank against other Rust servers?
The last seven days of player hours place RustServer_4705 at #8,521, in the top 38% of all ranked servers.
Server facts
How reliably does RustServer_4705 stay online?
Right now, you can reach RustServer_4705. Going by the uptime figure it reports, it restarted about 14 hours ago. 23 of 24 hours in the last 1 full day were up time, 96% of the total. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Does RustServer_4705 hold a steady tick rate?
The 48-hour average is 218 server fps; 192 is the lowest observed. The world held up to 67,969 entities at its peak, buildings and deployables included. It reached a ceiling of 2,383 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RustServer_4705 hosted?
Nothing about a region comes from RustServer_4705. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 163.44.113.0:28015 is the address it uses.
Which Rust version is RustServer_4705 running?
On Linux, RustServer_4705 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does RustServer_4705 run its wipes?
The rhythm of RustServer_4705 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 16 hours.
Server tags
What do the server tags on RustServer_4705 mean?
Tags published by RustServer_4705 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer_4705 appear?
These Rust Server Trends lists include RustServer_4705: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
What steps get you onto RustServer_4705?
To join, enter client.connect 163.44.113.0:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.