No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap
0.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 5 OctFri 2 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Mon 5 Oct, 07:22 UTC24d ago
M0.0▲rising
1
–
running
0
Fri 2 Oct, 04:28 UTC27d ago
M0.0▲rising
1
halved by day 1
3.1 days
0
Wed 30 Sep, 09:52 UTC29d ago
M0.0▲rising
1
–
1.8 days
0
Wed 30 Sep, 03:48 UTC29d ago
M0.0■steady
1
–
0.3 days
1
Tue 29 Sep, 21:23 UTC29d ago
M0.0■steady
1
–
0.3 days
1
Tue 29 Sep, 07:57 UTC30d ago
M0.0■steady
1
–
0.6 days
1
Mon 28 Sep, 23:17 UTC30d ago
M0.0■steady
1
–
0.4 days
1
Sun 27 Sep, 02:34 UTC32d ago
M0.0▲rising
2
–
1.9 days
1
Sat 26 Sep, 19:25 UTC32d ago
M0.0▲rising
2
–
0.3 days
1
Sat 26 Sep, 12:16 UTC33d ago
M0.3▲rising
2
–
0.3 days
0
Sat 26 Sep, 02:18 UTC33d ago
M0.0▲rising
2
–
0.4 days
1
Fri 25 Sep, 19:33 UTC33d ago
M0.3▲rising
2
–
0.3 days
0
Fri 25 Sep, 05:19 UTC34d ago
M0.0▲rising
2
–
0.6 days
1
Thu 24 Sep, 22:56 UTC34d ago
M0.3▲rising
2
–
0.3 days
0
Thu 24 Sep, 14:52 UTC35d ago
M0.3▲rising
2
–
0.3 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
Which map is running on TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY?
TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY runs a procedural map of size 4,250 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY?
No gather rate appears in the name of TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY. Up to 16 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. You need Rust's premium status to join this server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY right now?
No players are recorded on TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY at this moment; it is offline, and the last sighting was 15 days 23 hours ago.
How does TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY rank against other Rust servers?
For player hours across the last seven days, TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY takes #15,327 overall and #1,547 in North America, inside the top 71% of all ranked servers.
Operator and location
How reliably does TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY stay online?
As recorded now, TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY is not reachable, the last contact having been 15 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY hosted?
In North America TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 163.245.197.246:25571.
Which Rust version is TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY running?
Rust network protocol 2634 and build 167398 on Linux is what TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY run its wipes?
Once a month TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 24 days 9 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY mean?
The game's server browser reads the tags TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; ^q (Premium): You need Rust's premium status to join this server; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY appear?
You will find TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to TURBOSBLAST! US TESTING R&D SANDBOX SERVER | WHITELIST ONLY?
Enter client.connect 163.245.197.246:25571 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server.
Instrument codes
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,^z,^y,^m,^v,NA,^q,gmrust,cs167398,^q,ts16
Game
gmrust
Game modeYou'll find standard Rust survival here.
mp10
Max playersSlots: 10.
ts16
Group limitEach team can hold up to 16.
v2634
ProtocolTo connect, your game must be on the same protocol, 2634.
cs167398
BuildIt runs game build 167398.
ptrak
NetworkingRakNet is the standard network layer for the game, and it's used here.
$r?
Region codeA region code has not been set.
Wipe schedule
^m
MonthlyWipes happen monthly, at the same time as Facepunch's force wipe.
Difficulty
^v
VanillaRates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedPlugins or settings alter the game, so it's listed under Modded.
^y
CarbonA plugin framework, Carbon, runs here.
^q
PremiumYou need Rust's premium status to join this server.
Region
NA
North AmericaThe server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.